~Felly~
11-30-2004, 10:10 PM
Yes,there are new cards being added to the Forbidden List. I'll be giving you all the information I can. I'm putting the card name and why it's getting put on the Forbidden List.
1-Yata-Garasu:
This card was what most likely brought on the development of the Forbidden List in the first place. By combining with cards that deplete the opponent's hand,it allowed them to execute the "Yata-Lock" in which the opponents would never be able to draw or defend themselves and thus lose,no matter how high their life points were.
2-Chaos Emperor Dragon-Envoy of the End:
An easy to fufill summoning requirement,3000 attack points,and the ability to destroy all cards in the hand and field,reducing the game to "who draws the better card first" made this an easy selection.
3-Sangan:
This card made finding the exact card a player needed far too easy. With 90% of player's decks being searchable,getting a free card was too powerful and needed to be eliminated.
4-Witch of the Black Forest:
^Same as Sangan
5-Delinquent Duo:
This card was what made Yata so dangerous;however,it was damaging enough on its own. With 1000 life points,this card got rid of two cards from an opponent. In the opening hand,it wrecked strategies;in mid-game,when an opponent had only two cards in hand,it was devestating.
6-Harpie's Feather Duster:
This card destroys half of an opponent's field without drawback. When used together,opponents would have absolutly nothing to defend themselves.
7-Raigeki:
^Same as Harpie's Feather Duster
8-Dark Hole:
Dark Hole is easily abused as much as Raigeki. Usually a player will have no monsters on the field when they play it,so it works just like Raigeki.
I'll finish this later. No replys!
1-Yata-Garasu:
This card was what most likely brought on the development of the Forbidden List in the first place. By combining with cards that deplete the opponent's hand,it allowed them to execute the "Yata-Lock" in which the opponents would never be able to draw or defend themselves and thus lose,no matter how high their life points were.
2-Chaos Emperor Dragon-Envoy of the End:
An easy to fufill summoning requirement,3000 attack points,and the ability to destroy all cards in the hand and field,reducing the game to "who draws the better card first" made this an easy selection.
3-Sangan:
This card made finding the exact card a player needed far too easy. With 90% of player's decks being searchable,getting a free card was too powerful and needed to be eliminated.
4-Witch of the Black Forest:
^Same as Sangan
5-Delinquent Duo:
This card was what made Yata so dangerous;however,it was damaging enough on its own. With 1000 life points,this card got rid of two cards from an opponent. In the opening hand,it wrecked strategies;in mid-game,when an opponent had only two cards in hand,it was devestating.
6-Harpie's Feather Duster:
This card destroys half of an opponent's field without drawback. When used together,opponents would have absolutly nothing to defend themselves.
7-Raigeki:
^Same as Harpie's Feather Duster
8-Dark Hole:
Dark Hole is easily abused as much as Raigeki. Usually a player will have no monsters on the field when they play it,so it works just like Raigeki.
I'll finish this later. No replys!