The Latias Master
04-15-2005, 08:26 PM
OK. This is wher you can make up your own pokemon and battle them. If anyone thinks im copying someone just tell me and dont let me stop this thread if I am!
Rules: Pick a pokemons number between 387-501. No. 501 is Latiosaes which is like latias/Latios except You have 1 chance of catching it. It will be level 40 when you catch it. The other stuff will be mentioned when you own it.
Give a name to that pokemon. You can only make up 3 pokemon! Catch the rest!
Eveloution: The only pokemon that can evolve ar the wild pokemon that are caught. I will say when they evolve when someone owns that pokemon
You start off with these moves. I make up new moves: Blade cut (grass) Power 65, smash (rock)55 and swipe (fight) power 60.
Compatible moves: Say if I wanted to teach a pokemon a new move called blade cut i'd need a grass pokmon to teach it to, therefore only a grass pokemon can learn it.
Type: Pick a type of pokemon. Like fire. If there is a water pokemon that you battle and it uses water drop (water move) It will qeuinch the fire and it will be super effective like in rock paper scissors. See super effective.
Super effective hits: Say if a water move was used on a fire pokemon it would quench it. Super effective hits take off twice as much damage. (people that play pokemon should know all of this)
Every time your pokemon levels up it will learn a new move every 5 levels.
You gain 1 level every win. You gain 2 more power for 1 move every level up.
Example: Pokemon is level 5, Swipes power is 60, its power go up by 2 every time it gains a level.
Hp (hit points) a pokemon starts with 150 Hp. Example: If you use Smash on a pokemon it will take off 40 Hp off your opponent. When it goes to 0 you lose! Every level gained 5 HP will be added.
Critical hits: If there is critical hit the move takes off twice as much. Every 5 turns each player will be able to use a critical hit.
To much pokemon: if you have more than 10 pokemon you have to set one free to let in a different one!
I will say who gets to move first.
Money: You gain 200$ every time you win a battle. You start off with 300.You can buy moves from my shop:
Shop version 1.0:
Potion: 50$ increases health by 60.(When everyones pokemon is over level 10 there will be super potions available.
Super bite(move normal) Power 60. Cost:200$
Lightning strike:(electric) power 75: Cost : 300$
Poke ball: 300$ (When I say there is a pokemon loose you have to have a ball to catch it.I will say there HP, moves etc. First person to say GO POKEBALL has that pokemon. They must have a pokeball
I wil update the shop after eveyones pokemon is over level 10.
Thats all the rules now, heres my pokemon:
Electrodon: evoulotion of electrode.
No.423.
Level 1. (every pokemon starts off at level 1.)
Script: This pokemon is the exact same as a large great ball.
Type: Electric.
You MUST have read every rule and understand!
Now, submit a pokemon and fight!
Rules: Pick a pokemons number between 387-501. No. 501 is Latiosaes which is like latias/Latios except You have 1 chance of catching it. It will be level 40 when you catch it. The other stuff will be mentioned when you own it.
Give a name to that pokemon. You can only make up 3 pokemon! Catch the rest!
Eveloution: The only pokemon that can evolve ar the wild pokemon that are caught. I will say when they evolve when someone owns that pokemon
You start off with these moves. I make up new moves: Blade cut (grass) Power 65, smash (rock)55 and swipe (fight) power 60.
Compatible moves: Say if I wanted to teach a pokemon a new move called blade cut i'd need a grass pokmon to teach it to, therefore only a grass pokemon can learn it.
Type: Pick a type of pokemon. Like fire. If there is a water pokemon that you battle and it uses water drop (water move) It will qeuinch the fire and it will be super effective like in rock paper scissors. See super effective.
Super effective hits: Say if a water move was used on a fire pokemon it would quench it. Super effective hits take off twice as much damage. (people that play pokemon should know all of this)
Every time your pokemon levels up it will learn a new move every 5 levels.
You gain 1 level every win. You gain 2 more power for 1 move every level up.
Example: Pokemon is level 5, Swipes power is 60, its power go up by 2 every time it gains a level.
Hp (hit points) a pokemon starts with 150 Hp. Example: If you use Smash on a pokemon it will take off 40 Hp off your opponent. When it goes to 0 you lose! Every level gained 5 HP will be added.
Critical hits: If there is critical hit the move takes off twice as much. Every 5 turns each player will be able to use a critical hit.
To much pokemon: if you have more than 10 pokemon you have to set one free to let in a different one!
I will say who gets to move first.
Money: You gain 200$ every time you win a battle. You start off with 300.You can buy moves from my shop:
Shop version 1.0:
Potion: 50$ increases health by 60.(When everyones pokemon is over level 10 there will be super potions available.
Super bite(move normal) Power 60. Cost:200$
Lightning strike:(electric) power 75: Cost : 300$
Poke ball: 300$ (When I say there is a pokemon loose you have to have a ball to catch it.I will say there HP, moves etc. First person to say GO POKEBALL has that pokemon. They must have a pokeball
I wil update the shop after eveyones pokemon is over level 10.
Thats all the rules now, heres my pokemon:
Electrodon: evoulotion of electrode.
No.423.
Level 1. (every pokemon starts off at level 1.)
Script: This pokemon is the exact same as a large great ball.
Type: Electric.
You MUST have read every rule and understand!
Now, submit a pokemon and fight!