View Full Version : XBox360 Detailed Specs


cHilli
05-19-2005, 09:03 PM
Xbox 360 is designed with a singular platform vision that fuses high-performance hardware and intelligent software and services so the player is always in power. Offering the greatest value in entertainment today, Microsoft detailed more key platform experiences that come standard with every Xbox 360 system:


* An IBM PowerPC-based CPU with three symmetrical cores running at 3.2 GHz each, packing the most advanced AI and physics processing available


* A custom ATI Graphics processor and more than 512 MB of memory for high-definition games and entertainment applications
• All games optimized for 16:9 aspect ratio, HD output (720p and 1080i), multichannel surround sound output, and full-screen anti-aliasing


* Detachable and upgradeable 20GB hard drive to download demos and trailers along with new game levels, maps, weapons, vehicles, skins, community-created content and more, to rip music for playback and to listen to custom playlists in every game


* A wireless controller with Microsoft®-patented wireless technology; Xbox Guide Button on every controller to instantly connect gamers to their games, friends and music, and to power on or power off Xbox 360 without their having to leave the couch


* Gamer Profile software that remembers what players have achieved in games


* Instant, out-of-the-box access to Xbox Live, including a built-in Ethernet port for connectivity; Xbox Live Marketplace for downloadable content; a Message Center to receive voice and video messages from friends; functionality that let users talk to friends, even while watching movies or listening to music; and an Xbox Live Headset


* Three USB 2.0 ports for Xbox Live Camera peripheral, to plug in wired game controllers that are also common for Windows®-based PCs; to stream media from a portable media device, digital camera and Windows XP-based PC


* Progressive-scan DVD movie playback out of the box; DVD and CD music and photo playback out of the box; support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, Windows Media® Audio CD, MP3 CD, JPEG Photo CD


* Media Center Extender built in to access recorded TV (including high-definition TV) and digital movies (including high-definition film), music, video and photos stored on Windows XP Media Center Edition 2005-based PCs through any Xbox 360 system


* Support for up to four wireless game controllers and an optional Universal Media Remote with Windows XP Media Center Edition Button for Media Center Edition functionality


* Support for Xbox 360 Wireless Network Adapter via 802.11b, g and a


* Interactive, full-screen 3-D visualizers


* Two memory unit ports to save data on portable memory units, starting at 64 MB


* Detachable Face so each console can be personalized


* Parental Controls to help restrict the games and movies that are played; Xbox Live controls to manage Friends List, voice and video communication, and Gamer Profile sharing

Controller VV

http://www.xbox.com/NR/rdonlyres/3A2FF90F-FCE9-401D-A140-5051FC840612/0/BNB_e3.jpg

All ^^From XBox.com

Laguna Loire
05-19-2005, 09:34 PM
...Wow...Jesus, this is gonna be so awesome!!! People are asking me whether I'm getting the PS3 or the X-Box 360. I'll probably end up getting both, but I am definetly getting the X-Box 360 first...:D

cHilli
05-19-2005, 11:32 PM
It's going to be some battle..

Forsaken
05-20-2005, 01:11 AM
a lot of functionality whilst not degrading specs, unbelievable

instant access to Xbox live, *drools* see u all on the track, or i'll be kicking ur ass in the ring

TK 421
05-20-2005, 07:37 AM
al ways with xbox and i heard that it might be cheaper coz its not powered by greedy nvidia and now xbox have made a custom chip as you said. is that true?

Nitrous
07-20-2005, 07:23 PM
The ATI-designed graphics part for the Xbox 360 will be built by Taiwanese Semiconductor Manufacturing (TSMC), with the firm set to use its cutting edge 90 nanometre process to deliver millions of the chips by the end of the year.

TSMC had already announced that it is working with Microsoft on the Xbox 360, but confirmation that it will be making the GPUs - codenamed Xenos - only emerged late this week, after some reports mistakenly said that IBM would be building the parts at its Fishkill plant in New York State.

That plant will be providing the PowerPC processors that the Xbox 360 uses, but Microsoft has turned to TSMC - which is already a key manufacturing partner for ATI and NVIDIA - for the graphics part.

In a related story, UK website The Inquirer has reported that ATI has succeeded in delivering Xenos chips running at the full 500MHz speed, with some key developers already working with full-speed GPUs in their development kits.

However, development sources have indicated to us that even the most advanced development kits currently being shipped don't have the full CPU power that will be present in the final Xbox 360, although that may be built into new kits within a matter of weeks.

According to The Inquirer, the Xenos part could theoretically run at speeds higher than 500MHz - but Microsoft appears to have pegged the speed of the part at that level in order to ensure that it gets a large enough numbers of chips to supply demand at launch later this year.

NOTE: SMC - which is already a key manufacturing partner for ATI and NVIDIA - for the graphics part. :eek: Means NIVIDA may have some input into the Xbox 360 price tag... not a good think at the moment but once the prices drop your gunna have some strong graphical games ;)