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  #1  
Old 05-30-2006, 02:42 PM
Kio-oh-ki
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Code Conversion Guide....Help!

Ok, another code conversion thread by me.....this time I found a guide to aid in code conversion.....the only thing is....I don't understand it that well. If anyone knows how to understand this & do code conversion, can you help me convert some codes? You need these two programs....Basicly all you do is convert Gameshrk codes to Codebreaker codes to Action Replay codes.
_________________________________________________________________
#####################################################################
Decrypting Gameshark SP Codes with CBACrypt
#####################################################################

This is very, very, very easy (if a little tedious). For those of you
who didn't know, a Gameshark SP is basically a Codebreaker on the
inside. The only difference is that Gameshark.com tends to encrypt
their codes whereas Codebreaker codes are usually unencrypted.

Note: You cannot mix encrypted and un-encrypted codes. Don't try.

======================================================================
How to tell if your Gameshark SP code is encrypted
======================================================================

The absolutely failsafe way is to look at the Must Be On code (AKA
Master Code, Enable Code, or simply '[M] Code'). If it starts with a
9, then your codes are encrypted.

======================================================================
Decrypting
======================================================================

1. Download CBACrypt:

2. CBACrypt is very fussy about formatting. The first line should be
the first line of the M code (the one that starts with a 9). It must
be in the format

9xxxxxxx xxxx

Note the space between the 8th and 9th character.

3. Skip a line.

4. Now you can copy in the codes into the box on the left. 1 line per
code, the code must start at the start of the line (unlike ARCrypt,
you can't have a gap between the start of the line and the start of the
code), and it must be in the format

xxxxxxxx xxxx

once again, note the space.

5. Press decrypt. The decrypted codes will appear on the right. If
a code is not decrypted, then it's in the wrong format.

The following is an example of what to put into the left hand box:

<snip>
942918CD 629A

Infinite Health March 18, 2005
B5158732 6761
Infinite Oxygen March 18, 2005
6F84D248 F956
Infinite Eggs March 18, 2005
37C01778 43D3
</snip>

and what would appear on the right hand side:

<snip>
942918CD 629A

Infinite Health March 18, 2005
32001057 0005
Infinite Oxygen March 18, 2005
32002099 0002
Infinite Eggs March 18, 2005
32001052 0019

____________________________________________________
######################################################################
Converting from Codebreaker to Action Replay (version 3 or greater)
######################################################################

The result of each encryption will appear in the edit box on the
right, in ARCrypt ('Result Right').

When you press Create, the values on the left side will also change.
'Result Left' is provided for examples, so that you know you're doing
it correctly.

Codes that cannot be converted:


0xxxxxxx yyyy

1xxxxxxx yyyy
2xxxxxxx yyyy
6xxxxxxx yyyy
9xxxxxxx yyyy


Codes starting with a '5' can be converted, however are beyond the
scope of this document as they are rare and require a little bit of
explaining.

======================================================================
3xxxxxxx 00yy
======================================================================
ARCrypt: Type 00, # of data to write: 1
Left box: 0xxxxxxx yy
Hit Create.
----------------------------------------------------------------------

Example: 320214EA 0063
ARCrypt: Type 00, # of data to write: 1
Left box: 020214EA 63

Result Left:
020214EA 63
002214EA 00000063

Result Right:

C78CE892 7561FB57

======================================================================
4xxxxxxx yyyy
vvvvnnnn aaaa
======================================================================
ARCrypt: Type z41
# of data to write : nnnn (convert to decimal, see guide below)
Value inc : vvvv (convert to decimal)
Address inc : aaaa (convert to decimal, divide by 2)
Left box : 0xxxxxxx yyyy
Hit create.
----------------------------------------------------------------------

Example:
42012EA4 0002
00010010 0012

Left box : 02012EA4 0002
# of data to write : 16
Value inc : 1
Address inc : 18/2 = 9

Result Left:
02012ea4 0002
00000000 82212EA4
00000002 01100009

Result Right:

ABFE2955 E466AC4C
A6809F1B 43E8461E

======================================================================
7xxxxxxx yyyy
======================================================================
ARCrypt: Type 05
Left box: 0xxxxxxx yyyy
Hit Create.
----------------------------------------------------------------------

Example: 74000130 03E7
ARCrypt: Type 05
Left box: 04000130 03E7

Result Left:
04000130 0021
0A400130 00000021

Result Right:

A1EED12C 3A50797F

======================================================================
8xxxxxxx yyyy
======================================================================
ARCrypt: Type 01, # of data to write: 1
Left box: 0xxxxxxx yyyy
Hit Create.
----------------------------------------------------------------------

Example: 820214EA 270F
ARCrypt: Type 01, # of data to write: 1
Left box: 020214EA 270F

Result Left:
020214EA 270f
022214EA 0000270F

Result Right:

0CEC6235 F782D2F5

======================================================================
Axxxxxxx yyyy
======================================================================
ARCrypt: Type 09
Left box: 0xxxxxxx yyyy
Hit Create.
----------------------------------------------------------------------

Example: A20214EA 270F
ARCrypt: Type 09
Left box: 020214EA 270F

Result Left:
020214EA 270F
122214EA 0000270F

Result Right:

B1906D57 EB1A0739

======================================================================
Bxxxxxxx yyyy
======================================================================
ARCrypt: Type 15
Left box: 0xxxxxxx yyyy
Hit Create.
----------------------------------------------------------------------

Example: B20214EA 270F
ARCrypt: Type 15
Left box: 020214EA 270F

Result Left:
020214EA 270F
2A2214EA 0000270F

Result Right:

4BA327E3 2AFCF3BB

======================================================================
Cxxxxxxx yyyy
======================================================================
ARCrypt: Type 19
Left box: 0xxxxxxx yyyy
Hit Create.
----------------------------------------------------------------------

Example: C20214EA 270F
ARCrypt: Type 19
Left box: 020214EA 270F

Result Left:
020214EA 270F
322214EA 0000270F

Result Right:

BD666A99 B5F29B3D

======================================================================
D0000010 yyyy
======================================================================
ARCrypt: Type 09
Left box: 04000130 nnnn

nnnn = yyyy XOR 03FF
This calculation can be performed using the Windows Calculator in
hexadecimal mode by typing in yyyy, pressing the 'Xor' button, then
03FF and pressing ENTER.
----------------------------------------------------------------------

Example: D0000010 0011
ARCrypt: Type 09
nnnn = 0010 XOR 03FF = 03EE
Left box: 04000130 03EE

Result Left:
04000130 03EE
12400130 000003EE

Result Right:

D46AFCA0 B593F29E

======================================================================
D0000020 yyyy
======================================================================
ARCrypt: Type 05
Left box: 04000130 nnnn

nnnn = yyyy XOR 03FF
This calculation can be performed using the Windows Calculator in
hexadecimal mode by typing in yyyy, pressing the 'Xor' button, then
03FF and pressing ENTER.
----------------------------------------------------------------------

Example: D0000020 0010
ARCrypt: Type 05
nnnn = 0010 XOR 03FF = 03EF
Left box: 04000130 03EF

Result Left:
04000130 03EF
0A400130 000003EF

Result Right:

E18D243E B809572E

======================================================================
Exxxxxxx yyyy
======================================================================
ARCrypt: Type 41
Left box: 0xxxxxxx yyyy
Hit create.
----------------------------------------------------------------------

Example: E2012EA4 0108

Left Box: 02012EA4 0108

Result Left:
02012EA4 0108
82212EA4 00000108

Result Right:

DAF0DC45 8A4F5F9C

___________________________________________________________

So does anyone get this?
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  #2  
Old 06-04-2006, 01:04 AM
HRBEK HRBEK is offline
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I have those two programs. I have not used them for a while. I seem to understand a fair amount of what is being said here. Could you please post the codes that you want to have converted for you. I shouldn’t have too much trouble, but I have not read all of it.

Thanks,
HRBEK.
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  #3  
Old 06-05-2006, 05:10 AM
Kio-oh-ki
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Quote:
Originally Posted by HRBEK
I have those two programs. I have not used them for a while. I seem to understand a fair amount of what is being said here. Could you please post the codes that you want to have converted for you. I shouldn’t have too much trouble, but I have not read all of it.

Thanks,
HRBEK.
Oh wow.....THANKS HRBEK!!! Ok, I'll post the codes. They are all Gameshark & I need them to be AR (My AR is version 5.8 or so). I really hope that this is not too much though.


[M]
98D7716AE281
1C3D49633189
10A40242FEC5

Have Loads of Gold
0E068A9E9A53
3F07D30705CA
0E068A9E9A53
C0DA247D6E30

Have all Recipe Entries
0E068A9E9A53
1C0F09F775AB
4E8A0BFE9CB3

Have all Houses
0E068A9E9A53
8014E2B7EAF2

Infinite Stamina
0E068A9E9A53
488013C4A9EE
0E068A9E9A53
4CA21AE2FFEB

Infinite Feed
0E068A9E9A53
A1BC2355286A

Infinite Fodder
0E068A9E9A53
A134B114A82A

Well Stocked ToolBox
0E068A9E9A53
3F57981717DD
8CB4F1A22DCA

Well Stocked Shelf
0E068A9E9A53
8286F8961FDF
8CB4F1A22DCA

Well Stocked Fridge
0E068A9E9A53
4CA891A869A2
9E3FF1A304AA
0E068A9E9A53
0C8ED8963FBF
1E2F91A304AA

Max Affection:
Rick
0E068A9E9A53
D04965D8A060

Gray
0E068A9E9A53
80ECFEAD7A7D

Doctor
0E068A9E9A53
8054B6A86A3C

Cliff
0E068A9E9A53
A104F708283A

Kai
0E068A9E9A53
A104F6286A3E

Won
0E068A9E9A53
D0E16CFDF225
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  #4  
Old 06-10-2006, 10:14 PM
HRBEK HRBEK is offline
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Thumbs down Hmmm

Lol, what do all of those codes relate to? I will see what I can do!

Thanks,
HRBEK.
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  #5  
Old 06-10-2006, 10:41 PM
HRBEK HRBEK is offline
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Thumbs down Hmmm

Sorry for double posting! I am going to use this post to inform you when each code is decrypted, etc.

Infinite Feed:
F847E327 579429C7
C57EF6B5 284DBF1A

Have Loads Of Gold:
F847E327 579429C7
A7F9F726 0BB4B288
F847E327 579429C7
4BEB2529 6D8ECD9F

Infinite Fodder:
F847E327 579429C7
BDD34B2E B9A22617

MAX AFFECTION:

Rick:
F847E327 579429C7
C465D46A DFE49ABC

Gray:
F847E327 579429C7
941B3258 D271934A

Doctor:
F847E327 579429C7
202AD393 2EEE5FF3

Cliff:
F847E327 579429C7
57805774 77758F08

Kai:
F847E327 579429C7
6BBC9563 EF2D147C

Won:
F847E327 579429C7
82A3B37F DD714E51

Try those and see if they work. They should, but if they don't please tell me. They should work with a standard (m) code. I could find or generate one for you if you would like....

Thanks,
HRBEK.
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Last edited by HRBEK; 06-11-2006 at 05:26 AM..
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  #6  
Old 06-11-2006, 03:09 PM
Kio-oh-ki
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Quote:
Originally Posted by HRBEK
Try those and see if they work. They should, but if they don't please tell me. They should work with a standard (m) code. I could find or generate one for you if you would like....
Thank you for helping me.....but the (M) codes that I have don't work. I downloaded the ROM for Harvest Moon MFoMt put it in the AR Crypt & I got 6 possible (M) codes......but they didn't work. So I guess I need a working (M) code, do you think you can generate one?
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  #7  
Old 06-12-2006, 02:21 AM
HRBEK HRBEK is offline
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Thumbs down Hmmm

The codes that I gave you are for Action Replay Version 3+. They will not work with Emulators unless you have actually downloaded a suitable Action Replay Version as well......

Thanks,
HRBEK.
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  #8  
Old 06-12-2006, 03:15 AM
Kio-oh-ki
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Quote:
Originally Posted by HRBEK
The codes that I gave you are for Action Replay Version 3+. They will not work with Emulators unless you have actually downloaded a suitable Action Replay Version as well......

Thanks,
HRBEK.
Well I'm using the codes for a real AR not an emulater....I just downloaded the ROM to see if I can find some working (M) codes for it.

QUESTION: I'm not very smart at this but will the (M) code work on the AR if you converted it from a GS.
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  #9  
Old 06-14-2006, 09:36 AM
HRBEK HRBEK is offline
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Thumbs down Hmmm

I noticed an error in that tutorial, so I'll see if I can update those codes.

Thanks,
HRBEK.
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  #10  
Old 06-14-2006, 01:29 PM
Kio-oh-ki
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Quote:
Originally Posted by HRBEK
I noticed an error in that tutorial, so I'll see if I can update those codes.

Thanks,
HRBEK.
Im sorry for that.....well in case you havn't found that error yet, I found this on the site where I got the guide.

Quote:
I think I have come across a slight error in the CB->ARv3 guide. Here is my correction along with a new example.
Code:
======================================================================
4xxxxxxx yyyy
vvvvnnnn aaaa
======================================================================
ARCrypt: Type z41
# of data to write : nnnn (convert to decimal, see guide below)
Value inc : vvvv (convert to decimal)
Address inc : aaaa (convert to decimal, divide by 2)
Left box : 0xxxxxxx yyyy
Hit create.
----------------------------------------------------------------------

New Example:
420000A0 03E7
00000014 0108

Left box : 020000A0 03E7
# of data to write : 20
Value inc : 0
Address inc : 132 (264/2=132)
Result Left:
020000A0 03E7
00000000 822C00A0
000003E7 00140084

Result Right:

66FDC1FA D20BA78D
D002A17C 2006032D


The z41 codetype increases addresses in 16-bit increments while the codebreaker slide increases in 8-bit increments. I came to this conclusion because I have come across several codes that need this adjustment to function the same as the CB Slide code.
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  #11  
Old 06-15-2006, 12:59 PM
HRBEK HRBEK is offline
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Thumbs down Hmmm

Yeah, the tutorial has some incorrect or misleading information regarding '7xxxxxxx yyyy' codes. I will look into this, to see if I can get some more information about such decrypted codes!

Thanks,
HRBEK.
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  #12  
Old 06-17-2006, 01:31 AM
Kio-oh-ki
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Quote:
Originally Posted by HRBEK
Yeah, the tutorial has some incorrect or misleading information regarding '7xxxxxxx yyyy' codes. I will look into this, to see if I can get some more information about such decrypted codes!

Thanks,
HRBEK.
Oh ok, Im sorry I didn't post that correction sooner, then it would've been less work for you.
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  #13  
Old 06-17-2006, 01:49 AM
HRBEK HRBEK is offline
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Thumbs down Hmmm

Yes, there seems to be an issue with the example for that code. It says that a specific code should appear on the right side. When you follow the instructions, you get a different code to the one that the tutorial says is meant to appear.

Thanks,
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  #14  
Old 06-17-2006, 01:53 AM
Kio-oh-ki
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Quote:
Originally Posted by HRBEK
Yes, there seems to be an issue with the example for that code. It says that a specific code should appear on the right side. When you follow the instructions, you get a different code to the one that the tutorial says is meant to appear.

Thanks,
HRBEK.
Would it be easier for you if I tryed to find codebreaker code for the game & then convert them to AR?
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  #15  
Old 06-17-2006, 02:18 AM
HRBEK HRBEK is offline
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Thumbs down Hmmm

Codebreaker codes are simply Decrypted codes that are similar to GameShark codes. Codebreaker codes can simply be typed into the AR Crypt program. GameShark codes need to be Decrypted first, and that is easy, so I don't mind whichever way I do it.

As for the tutorial, if you try the example for '7xxxxxxx yyyy' codes, you will see a problem there. In fact, you should try, just in case I am doing something wrong.

Thanks,
HRBEK.
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