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#1
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need cheats?
I know a lot of cheats. Just tell me the game.
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#2
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ssbm. Ive searched 4 cheats evrywhere but cant find em. Any ways to get evrything after the characters, levels, and trophies pls.
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#3
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Most Nintendo made games have no cheats.
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#4
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Here are some cheats
Glitch: Tingle does not drown: In the Termina Bay tage, when you pop Tingle's balloon he falls to the ground. Usually he is on solid ground, but occasionally he is over the turtle. Pop his balloon and he will drown, but return to life again. Glitch: Floating Peach: Play as Peach on the Corneria stage. Go to the top of the airship, and immediately quickly press Left and Right alternately. If done correctly, Peach should float. She will do this until she dies or gets hit with an item. Glitch: Announcer mistakes: Play as Zelda and turn to Sheik before the announcer says "GO". After the beginning of the fight, turn into Zelda and win the fight. If done correctly, the announcer will say "This game's winner is Sheik!", but Zelda will be doing the victory dance. Glitch: Floating weapon: Select Yoshi, and put all items on. Go to a level and wait for an item that you can hold on to appear (not food or bunny hood). Turn on your Egg Shield by holding Z and pausing the game. if done correctly, the item will be hovering in front of the egg. Glitch: Floating character: Go to training mode and press Start. Hold the A button over "Reset". You will keep resetting but actually float. Glitch: Character through building: Play as Mewtwo and set the damage ratio to 2.0 and CPU to level 1. Go to the Corneria level and run as fast as you can to your opponent. Press Z to grab him and throw him straight up. If timed correctly, your opponent will go through a skyscraper. This also works if your trying to rack up versus mode battles. Glitch: Character through platform: Choose versus mode and select a level 1 CPU opponent with no handicap. Go on top of a platform and tap Control-stick Down. Pause game play as soon as you tap Down. Your player will appear as if he or she is sinking through the platform. Glitch: Fox or Falcon communications: Select Fox and Falco in two player mode. Set the time to unlimited and play on the Cornelia or Venom stages. Get them to do a special taunt, and make sure that they do not get hit until the team responds. You will see the communications show Fox or Falco talking, even though they are on the Great Fox fighting themselves or fighting CPU players. Glitch: Nana does not die: Choose the Ice Climbers and any stage. Begin to fight . If Nana begins to fall to her doom, use the B + Up attack. If you are close enough to her, she will magically appear next to you, and do the jump with you. Glitch: Electrified Ness: When you choose Ness, go to the very edge of either side of a level. Use your PK Thunder and have it hit you on the very top of the head. Ness should then just fall to the ground, but will have electricity coming from his body. You can walk around and it lasts until you use your shield, PSI Magnet, PK Thunder or if you die. Glitch: Master Sword trophy description: On the Master Sword trophy, it says that it first appeared in Zelda: Ocarina Of Time, but it actually appeared in Zelda: A Link to the Past. Glitch: Sound test music in trophy gallery: After you unlock the sound test, go to it and play any track. Do not stop it before returning to the menu screen. Then, go to the trophy gallery and it will play the track you chose at the sound test screen. Glitch: Dr. Mario sounds: When playing on the Green Greens stage in adventure mode as Dr. Mario against the team of Kirbys, use the Megavitamins (B) and they will sound like regular Mario's fireballs. Dr. Mario: Successfully complete the game in classic mode as Mario. Alternately, play 100 versus mode matches. The winner of the 100th match will fight Dr. Mario. Defeat him and he will become a playable character. Instead of shooting fireballs like Mario, Dr. Mario shoots pills. Dr. Mario's cape is just the coat on his doctor uniform. Falco Lombardi: Complete the 100 man melee. Alternately, play 300 versus mode matches. Dr. Mario: Successfully complete the game in classic mode as Mario. Alternately, play 100 versus mode matches. The winner of the 100th match will fight Dr. Mario. Defeat him and he will become a playable character. Instead of shooting fireballs like Mario, Dr. Mario shoots pills. Dr. Mario's cape is just the coat on his doctor uniform. Falco Lombardi: Complete the 100 man melee. Alternately, play 300 versus mode matches. |
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#5
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Battlefield stage:
Successfully complete the game in all-star mode. Big Blue stage: Play 50 multi-player matches. Either the Brinstar Depths, Fourside, Poke Floats, and Big Blue will be randomly unlocked every 50 matches. Play another 50 matches to unlock the next stage until all are unlocked. Information in this section was contributed by Flameboy62089. Alternately, play 150 multi-player matches. Information in this section was contributed by Evilsilvir. Brinstar Depths stage: Play 50 multi-player matches. Either the Brinstar Depths, Fourside, Poke Floats, and Big Blue will be randomly unlocked every 50 matches. Play another 50 matches to unlock the next stage until all are unlocked. Information in this section was contributed by Flameboy62089. Alternately, play 50 multi-player matches. Information in this section was contributed by Evilsilvir. Dream Land stage: Successfully complete the game in Break The Targets mode with all fighters. Final Destination stage: Successfully complete event mode #51 (The Showdown). Flatzone stage: Successfully complete the game as Mr. Game & Watch in classic or all-star mode without losing a life. Information in this section was contributed by J A K E. Fourside stage: Play 50 multi-player matches. Either the Brinstar Depths, Fourside, Poke Floats, and Big Blue will be randomly unlocked every 50 matches. Play another 50 matches to unlock the next stage until all are unlocked. Information in this section was contributed by Flameboy62089. Alternately, play 100 multi-player matches. Information in this section was contributed by Evilsilvir. Kongo Jungle stage: Successfully complete the game in 15 Minute Spar mode. The easiest way to unlock the Kongo Jungle stage is to choose a 15 Minute Spar in stadium on one player mode. Play as Donkey Kong and stand on the bottom panel of the stage in the middle. Do the Hand Slap (Down + B) and hold it for the entire 15 minutes. Information in this section was contributed by Jrzueger1. Mushroom Kingdom II stage: Win a Birdo trophy to unlock the Mushroom Kingdom II stage from Super Mario Brothers 2. Try putting a lot of coins in the lottery to get it. Information in this section was contributed by Sephrothbizzaro. Alternately, successfully complete adventure mode with five characters. Information in this section was contributed by cm555. Poke Floats stage: Play 50 multi-player matches. Either the Brinstar Depths, Fourside, Poke Floats, and Big Blue will be randomly unlocked every 50 matches. Play another 50 matches to unlock the next stage until all are unlocked. Information in this section was contributed by Flameboy62089. Alternately, play 200 multi-player matches. Information in this section was contributed by Evilsilvir. Yoshi's Island stage: Hit over 1314 feet in homerun derby mode with any character. Information in this section was contributed by Shenkai627, Evilsilvir, Aneudy Pérez Bisbal, and PureMarioExtract. When this stage is unlocked, Yoshi's shield will be a Yoshi egg. Information in this section was contributed by Gabriel160. Random stage select: To unlock the "Random Stage Select" option in Additional Melee Rules, first unlock all of the stages except Battlefield, Final Destination, and the three Past Stages. This allows you to decide which stages will be included and which will be omitted when you randomly select a stage. Information in this section was contributed by Craig Whitaker. Alternately, complete classic mode with all characters. Information in this section was contributed by Evilsilvir. All-Star mode stages: Every character in All-Star mode has a specific stage you fight them in, even if it is not their stage. Eventually, you will fight two opponents at a time, and then three opponents at a time. Use the following trick to find out what stage you are going fight in. On the little path with the three hearts and the teleporter to the next fight, there are small TV screens that appear behind the teleporter. These screens show you what opponent(s) you are fighting next. When it shows two opponents, you will be in the stage of the one on the left. When it shows three opponents, you will be in the stage of the opponent in the middle. Information in this section was contributed by Smoke Rulz. Mario: Rainbow Cruise Peach: Princess Peach's Castle Donkey Kong: Kongo Jungle Yoshi: Yoshi's Story Link: Great Bay Zelda: Temple Captain Falcon: Mute City Bowser: Yoshi's Island Fox: Corneria Samus: Brinstar Pikachu: Pokemon Stadium Ice Climbers: Icicle Mountain Kirby: Green Greens Ness: Onett Dr. Mario: Mushroom Kingdom II (Subcon) Falco: Venom Pichu: Fourside City Luigi: Mushroom Kingdom Jigglypuff: Poke Floats Mewtwo: Battlefield Mr. Game & Watch: Flat Zone Marth: Fountain of Dreams Roy: Final Destination Young Link: Jungle Japes Ganondorf: Brinstar Depths Yoshi Island stage preview: Zoom in closely on the Metal Mario trophy. You can see what vaguely looks like a picture of the Yoshi's Island stage. Information in this section was contributed by Pat Bethke. Big Blue or Mute City stages: Hidden mines: Once you get a Motion-Sensor Bomb, throw it on the platform that you fight on. If it does not explode before the platform goes under the track, if you step where it was it will blow up. Information in this section was contributed by maxpwr55. Big Blue stage: Cameo appearances: While fighting on the racers, look for car number 7, the Blue Falcon (Captain Falcon's racer). Also look for other F-Zero and F-Zero X cameos as well, for example Red Gazelle. Note: They also appear in Mute City, but you need a very quick eye to see them. Information in this section was contributed by Evan Hickey. Big Blue stage: Run with the cars: Select "Giant Melee" under "Special Melee". Next, choose either Fox (recommended), Falco, or Captain Falcon. Put on Bunny Hoods only. Then, go to Big Blue and get a Bunny Hood. Go down on the track and run as fast as you can. If done correctly, you should be able to run as fast as or faster than the cars. Information in this section was contributed by EazyE03. Brinstar stage: Split level: While fighting in the Brinstar level, you can see some cell-like objects on the bottom piece of rock near the right half of the level. Use Fox's Down + B attack to destroy the cylinders and cause the level to split in half. Information in this section was contributed by ANDREANOFAMILY. |
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#6
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You have to destroy all the cylinders on a pocket near the right-hand of the field. Use Down + A attacks as well as Pokemon and some B moves with certain characters.
Information in this section was contributed by Evilsilvir. Brinstar stage: Easy points: Hit Samus until she gets to about 80% damage. Also damage yourself to about 80% damage. When the lava rises, make Samus get hit. She should fly off the screen. Then, do the same thing before she dies. You will get the Comet Mystic and Lava Clear bonuses and keep your life. Information in this section was contributed by math4654. Corneria stage: Destroy Great Fox's guns: Go to the Corneria stage with any character. Go down to the guns directly under the front of the ship. Do an attack that will connect with the guns. Do this enough times and the guns will explode. Now no one can stand on them after a fall and recover. Be careful, as while you are trying to do this, the guns might charge and send you flying. Information in this section was contributed by Wes G., Evan Hickey, rdml-wolf, and S-pac69. Play as Fox and walk him over the edge with the guns. Jump two times and then press ****og-stick Up + B. You will hit the guns and a flash will appear on them. Then, press ****og-stick Down + A and that flash will appear again. Repeat this a couple of times and the guns will explode. However, when you do this you will fall through the guns and die. Information in this section was contributed by Toucantattoo. Corneria stage: Avoid falling: If you are falling, jump up onto the guns on the bottom left side of the stage if you cannot reach the edge. Information in this section was contributed by SStreetFighter0. Corneria or Venom stages: Listen to Corneria transmissions: Play as Fox or Falco. Press Down, and if done correctly, you will be able to hear transmissions from your fellow wingmen. Information in this section was contributed by Gcnthunderbird and Lilmike32789. Corneria or Venom stages: Wingmen backup: Select Fox or Falco. Call the team by pressing Left, Right, Left, Right. If done correctly, Fox will kneel and mumble some things into his communicator. The team will appear, with a small chance that their Arwings will open fire on any or all opponents. This does not decrease the chance of you getting hit yourself. Information in this section was contributed by Wizard96, Yoyoking777, and Lilsk8er777. Flatzone stage: Alternate pause screen: To get a different pause screen, go into the Flatzone screen and pause game play. Information in this section was contributed by kjb. Flatzone stage: Game And Watch system: Pause game play in the stage and zoom out to see that you are fighting in a Game And Watch system. Information in this section was contributed by Mick Delisle. Flatzone stage: Tool kill: Hit the falling tools towards your opponent. Your opponent will die nearly every time. Information in this section was contributed by Lukester. Fourside stage: Instant KO: Start a game in versus mode with Yoshi as the CPU player. Make sure he is on level nine and begin the match. Yoshi should make a short jump and narrowly miss the side of the building. His move is one which disables him from any further jumps, so he instantly falls to his death. Note: Only use one Yoshi because the game will start him far away from you at the problematic building. Information in this section was contributed by Sobek. Kirby's Final Cutter (Up + B) has the ability to blow up opponent downwards when he falls back. Using this trick, go to the Fourside stage and stand on either end of the central building. When your opponent jumps between the building use Final Cutter. If successful, you can blow anybody down to death with no hope. There is no way to recover when an opponent performs this trick. Information in this section was contributed by Sho Murooka. Kirby Past stage: King Dedede appearance: Look closely in the background. King Dedede from the Kirby games is floating in the background. He floats all around the background, so he may be behind Wispy, the tree. Information in this section was contributed by Meneeococoa. Mushroom Kingdom: Danger sign: Select versus mode and go to melee. Pause to the very left or right of the stage then press the ****og-stick Left or Right to see a danger sign. Information in this section was contributed by B. Mayeux. Mushroom Kingdom II: Powerful weapon: Catch Birdo's eggs then throw them at your enemies. It will almost always kill them. Information in this section was contributed by Alex Laugesen. Mute City stage: Destroy the F-Zero racers: Place motion sensor bombs on the track. If the F-Zero racers hit the motion sensor bombs, they will explode, leaving a black cloud of smoke. You can also blow them up with strong smash and special attacks, such as the Falcon Punch or the Donkey Kong Punch. Information in this section was contributed by Alex Siebein. Onett stage: Van message: Go to the right of the Onett stage and take a look at the Onett Message Board. It should have a warning message about a guy in a black van driving recklessly through the town. However, if you take a close look at the black van when it passes, able to hit you, it says "RUNAWAY", as in the Runaway Five, a band famous throughout Eagleland. Information in this section was contributed by MikeRoChip31. Pokemon Stadium stage: Alternate appearance: Play a match and once displays the leader of the match and the time remaining at the back of the screen, you will see a small flashing icon. When you see this, the stage will change to the element of rock, water, fire, or grass. Note: This does not work in training mode. |
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#7
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Mew trophy:
Complete all-star mode under the hard or higher difficulty setting. Motion-Sensor Bomb trophy: Successfully complete event mode #3 (Bomb-Fest). Mr. Resetti trophy: Kill more than five CPU opponents in cruel melee mode. Mr. Resetti is a little mole-like character with a miner's hat and a pick ax. It is marked as "future release" and when you reset in the future for any reason he will lecture you. Information in this section was contributed by JReal82761 and Shay Cooper. To get the Mr. Resetti trophy easier, select Kirby. On one side of the stage, jump as high as possible then slam on opponents. Quickly maneuver to the other side and do it again. Repeat this back and forth to take off enough damage to kill more than five CPU opponents. Information in this section was contributed by Jagged-SJX. An alternate way to get the Mr. Resetti trophy is to pick Pikachu and jump to the left platform. Use his Lightning attack (Down + B) to hit two, or possibly three, of the wire frames. Then, jump continuously and continue using the Lightning attack until you are knocked off the stage. Information in this section was contributed by Matthew B. Another way is to play as Roy in Cruel Melee. When the match starts keep using your Up + B attack on them, as it is very effective. However it is still very difficult not to get hit too much. Information in this section was contributed by Kelly Duncan. Mute City trophy: Get over 10,000 meters as the total distance walked by characters. Paper Mario trophy: Hit over 1476 feet in homerun derby mode. Information in this section was contributed by Will Smith. Sandbag trophy: Hit over 984 feet in homerun derby mode. Information in this section was contributed by XRocker182. Samus without mask trophy: Insert a memory card with a saved game from Metroid Prime. Begin the game and a "Samus Without Mask" trophy will be available and you can now see her face. Information in this section was contributed by Leatherface. Sheriff trophy: Successfully complete Target Test with all characters with a time less than 750 seconds. Smash Coins trophy: Fight 100 coin battle matches. Sudowoodo trophy: Fight 200 battles in versus mode. Tamagon trophy (Japanese version): Trophy 291 is only available in the Japanese version of the game. It is a strange green creature, possibly a mascot for a system. It was taken out of the North American version because the name translates into "Devil World." Information in this section was contributed by Smoke_Rulz. Target trophy: Successfully complete Target Test with all characters, including the bonus fighters. Tom Nook trophy: Collect over 1,000 coins. Note: Spent coins do not subtract from the number needed. UFO trophy: Fight 100 battles in versus mode. Unown trophy: Set a combined homerun contest record of 16,404 feet. Wario trophy: Successfully complete All-Star single player mode without using any continues. Wispy Woods trophy: If you get the Wispy Woods trophy, your chance of getting a new trophy will increase by ten percent. Information in this section was contributed by A.M.M.O.A.T.I.G.. Wolfen trophy: Successfully complete adventure mode in less than 18 minutes. Trophy list: There are a total of 290 trophies in the game. Information in this section was contributed by marchboys and C-Minus!. Playable character trophies Mario (classic) Mario (adventure) Mario (all star) Donkey Kong (classic) Donkey Kong (adventure) Donkey Kong (all star) Link (classic) Link (adventure) Link (all star) Samus (classic) Samus (adventure) Samus (all star) Yoshi (classic) Yoshi (adventure) Yoshi (all star) Kirby (classic) Kirby (adventure) Kirby (all star) Fox McCloud (classic) Fox McCloud (adventure) Fox McCloud (all star) Pikachu (classic) Pikachu (adventure) Pikachu (all star) Ness (classic) Ness (adventure) Ness (all star) Captain Falcon (classic) Captain Falcon (adventure) Captain Falcon (all star) Bowser (classic) Bowser (adventure) Bowser (all star) Peach (classic) Peach (adventure) Peach (all star) Ice Climbers (classic) Ice Climbers (adventure) Ice Climbers (all star) Zelda (classic) Zelda (adventure) Zelda (all star) Sheik (classic) Sheik (adventure) Sheik (all star) Luigi (classic) Luigi (adventure) Luigi (all star) Jigglypuff (classic) Jigglypuff (adventure) Jigglypuff (all star) Mewtwo (classic) Mewtwo (adventure) Mewtwo (all star) Marth (classic) Marth (adventure) Marth (all star) Mr. Game & Watch (classic) Mr. Game & Watch (adventure) Mr. Game & Watch (all star) Dr. Mario (classic) Dr. Mario (adventure) Dr. Mario (all star) Gannondorf (classic) Gannondorf (adventure) Gannondorf (all star) Falco Lombardi (classic) Falco Lombardi (adventure) Falco Lombardi (all star) Young Link (classic) Young Link (adventure) Young Link (all star) Pichu (classic) Pichu (adventure) Pichu (all star) Roy (classic) Roy (adventure) Roy (all star) Enemy trophies Giga Bowser Male Wire Frame Female Wire Frame Fighting Wire Frames Crazy Hand Master Hand Item trophies Food Maximum Tomato Heart Container Warp Star Ray Gun Super Scope Fire Flower Lip's Stick Star Rod Beam Sword Home-Run Bat Fan Hammer Green Shell Red Shell Flipper Freezie Mr. Saturn Bob-omb Motion-Sensor Bomb Super Mushroom Poison Mushroom Starman Parasol Screw Attack Metal Box Bunny Hood Cloaking Device Barrel Cannon Party Ball Crate Barrel Capsule Egg Smash Coins Poke Ball In-game Pokemon trophies Venusaur Charizard Squirtle Blastoise Clefairy Electrode Weezing Chansey Goldeen Staryu Snorlax Articuno Zapdos Moltres Mew Chikorita Cyndaquil Togepi Bellossom Marill Sudowoodo Unown Wobbuffet Scizor Porygon2 Raikou Entei Suicune Lugia Ho-oh Celebi Character item trophies Toad Coin Vegetable Megavitamins Lon Lon Milk Kirby hat trophies Kirby Hat 1 Kirby Hat 2 Kirby Hat 3 Kirby Hat 4 Kirby Hat 5 Stage (and related) character trophies Princess Peach's Castle Bullet Bill Lakitu Pidgit Birdo Klap Trap Shy Guys Pak E. Derm Tingle Moon Turtle Four Giants Master Sword Falcon Flyer F-Zero Racers Mute City Arwing Great Fox Peppy Hare Slippy Toad Kraid Chozo Statue Wispy Woods Fountain of Dreams UFO Pokemon Stadium Game & Watch Target Sandbag Battlefield Final Destination Goomba Koopa Troopa Koopa Paratroopa ReDead Octorok Like Like Topi Polar Bear Mario game series trophies Raccoon Mario Metal Mario Paper Mario Wario Plum Daisy Waluigi Thwomp Boo Koopa Clown Car Viruses Bucket Racing Kart Baby Mario Baby Bowser Raphael Raven Donkey Kong series trophies Dixie Kong King K. Rool Zelda game series trophies Goron Marin Majora's Mask Ocarina of Time F-Zero game trophies Samurai Gorah Dr. Stewart Jody Summer Star Fox game series trophies Landmaster Tank Wolfen Robo-Andross Andross Metroid game series trophies Samus's Starship Metroid Ridley Kirby game series trophies Fire Kirby Fighter Kirby Ball Kirby Waddle Dee King Dedede Rick Gooey Meta-Knight Earthbound game series trophies Paula Jeff Poo Starman Pokemon game series trophies Bulbasaur Poliwhirl Ditto Eevee Totadile Crobat Cleffa Igglypuff Steelix Heracross Meowth Professor Oak Misty Zero-One Miscellaneous trophies Maruo Maruhige Ryota Hayami Kensuke Kimachi Love Giant Hate Giant Ray Mk II Bayonette Annie Tom Nook Arlo Mr. Resetti Heririn Alpha Vacuum Luigi Pikmin Captain Olimar Excitebike Donkey Kong Junior Ducks Bubbles Eggplant Man Mach Rider Balloon Fighter Stanley Pit Dr. Wright Donbe & Hikari Ayumi Tachibana Monster Sheriff Diskun GCN Future Release Barrel Cannon trophy message: Look at the bottom of the Barrel Cannon trophy. You will see the message "2L84ME" (too late for me). Information in this section was contributed by S-pac and Zachary Parker. Revealing Princess Peach adventure mode trophy: The Princess Peach adventure mode trophy is the only one that you can rotate to see her underwear under her dress. This also can be done with the Zelda Adventure trophy. Information in this section was contributed by C-Minus!. Third eye on Daisy trophy: Go to the trophy gallery. Go to the Daisy trophy and zoom in on her forehead. Turn to the back of her head then tilt the trophy over so that you see the bottom of the trophy. You will encounter Daisy's third eye. Keep zooming in until you see it. Information in this section was contributed by PartidaEd. Earring on Link trophies: On any trophy of Link, zoom in on his ear. If you look closely, you can see his earring just as it appears in The Legend of Zelda: Ocarina of Time. Information in this section was contributed by Mark Martin. Mario symbol on Racing Kart trophy: Zoom in on the middle of the Racing Kart trophy's steering wheel. You can see the red "M" Mario symbol. Information in this section was contributed by Mark Martin. Hidden trophy appearance in adventure mode: When playing in adventure mode, when you find a trophy and get near it press Start to zoom in on the trophy. A "?" will appear on it to keep you from seeing what the trophy looks like. Information in this section was contributed by C-Minus!. Disappearing trophy: In adventure mode, when you get to the part where there are platforms with Koopas and Goombas over the water, you can see a trophy under one of the platforms. If you go under there to try to get it, the trophy will be gone. Information in this section was contributed by Corndoggerxxx. Alternate trophy background: Zoom in on a trophy, then press Start to change the background. |
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#8
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Trophy arrangements:
Hold L and enter the Collection to arrange your trophies in rows. Hold R and enter the Collection to arrange trophies in a circle. Hold Y and enter the Collection to arrange the trophies in a triangle. Information in this section was contributed by wwwcom. Trophy list scroll: Press X to scroll down your trophy list or press Y to scroll up. Information in this section was contributed by jaimejd007. Trophies: The trophies you win in adventure mode are different then the ones won in classic mode. The ones in classic mode give you tips about the character(s) who have won adventure mode. Information in this section was contributed by Evilsilvir. In the Underground Maze level in adventure mode, do a throw move on almost anything (such as Likes, Octoroks, and ReDeads). There is a good chance a trophy will appear. Information in this section was contributed by dragonslayer2049. There are trophies for all the Nintendo fighters. There are two for each, Smash trophies, and Regular trophies. To attain Smash trophies, complete adventure mode with any character. To acquire a Regular character trophy, complete the classic mode with that character. Regular trophies give a description about the character and tell which game/country they are from. Smash trophies list two of the character's attacks and attributes. Information in this section was contributed by The IceVirus X. Go to training mode and select Link as your character playing against any other character. Go to the Great Fox level with the frontal view. Set your opponent on "Evade" and get him or her to drop to the lower wing. Once your opponent is down there, change them to "Stand". Push him or her cornered to the side of the Great Fox. It helps to put on three characters, because one will appear behind you on that lower wing and you can push him towards the other opponent you have cornered. That one will act as a barricade to keep you from moving backwards as fast, but is not a necessity. Repeatedly press A while against the cornered opponent until you start swinging the sword wildly. If you press Abutton fast enough, you can get as much as 49 combos. Information in this section was contributed by PureMarioExtract. When you are in the lottery for trophies and have about 10% or less chance of getting a new trophy, raise the amount of coins that you are putting into the machine. Your percent of getting a new trophy can go from 0.07% to 99.9%. It varies by the amount of coins added to be put into the machine. Information in this section was contributed by alexander bova. The easiest way to get all the trophies is to play classic, adventure, or all-star mode. Each time you complete the game with a character, you will unlock that trophy. Also save your coins and enter them one by one in the lottery machine, even if you get repeats. The easiest way to get coins is to complete the classic, adventure, and all-star mode with all characters; unlock all the levels; and complete all the events. When you complete a special event you can unlock a new level or trophy. By completing the game with all characters, you can get well over 150 trophies. The other 50 trophies appear at random in the lottery or during game play (look for trophies laying about). Information in this section was contributed by Sergioneed4spd. Robo-Andross trophy: Play the lottery to get the Robo-Andross trophy. Information in this section was contributed by Craig Whitaker and origreatguy. Battlefield trophy: Successfully complete all-star single player mode. Bunny Hood trophy: Perform over 125 combos with all characters combined in training mode. To easily get this trophy easily, choose Pikachu and the Venom stage. Set the number of CPU players to two or three, then set the CPUs to human. Get on the bottom wing then set the CPU player against the side of the ship and Pikachu on his right. Set the other CPU player to the right of Pikachu, which creates a barrier. Keep repeating Pikachu's A move while moving the CPU with controller two towards Pikachu. Information in this section was contributed by Isoptera4. Captain Olimar trophy: Insert a memory card with a saved game from Pikmin. Begin the game and a Captain Olimar trophy will be available. Celebi trophy: Get Celebi in a Pokeball. Crazy Hand trophy: Successfully complete adventure mode under the hard or very hard difficulty setting without using any continues. Diskun trophy: Get all end-of-level bonuses and penalties. Donkey Kong Junior trophy: Play in any single player mode with all twenty-five characters. Entei trophy: Successfully complete event mode #26 (Trophy Tussle 2). F-Zero Racers trophy: Successfully complete adventure mode with all twenty-five characters. Falcon Flyer trophy: Fight 150 versus mode matches. Female Wire Frame trophy: Get over 100 KOs in Endless Melee. Fighting Wire Frames trophy: Successfully complete 15-Minute Melee. Final Destination trophy: Successfully complete all events, including event mode #51. Food trophy: Fight 1,000 versus mode matches. Future Release trophy: There is a trophy that was not listed on the check list. Its a "Future Release" trophy of a black and white panda playing a guitar while sitting on a box. Its name is "Totakete" and is an animal from Animal Crossing. Information in this section was contributed by C-Minus! and simon hornick. Try getting it from the trophy machine in Lottery. It is a blocky panda named Alpha who lives on a blocky planet and does not get along with other living things but its own kind. It will not have a game title, but will read "Future Release". Information in this section was contributed by PartidaEd. Game & Watch trophy: Successfully complete event mode #45. Giga Bowser trophy: Successfully complete adventure mode with any character under the normal or higher difficulty setting. You will have to fight Giga Bowser after you defeat the normal Bowser. You cannot use any continues. Information in this section was contributed by Pinky385. Goomba trophy: Successfully complete event mode #14 (Trophy Tussle 1). Heart Container trophy: Fight 100 battles in versus mode. Kirby Hat 4 trophy: Unlock Mr. Game & Watch. Alternately, fight 100 coin battle matches). Kirby Hat 5 trophy: Complete event mode #37 (Legendary Pokemon). Alternately, unlock all eleven secret characters. Kraid trophy: Fight 50 battles in versus mode. Landmaster Tank trophy: Have more than 1000 KOs total for all characters. Lip's Stick trophy: Perform a 20+ combo in training mode. To easily get this trophy easily, choose Pikachu and the Venom stage. Set the number of CPU players to two or three, then set the CPUs to human. Get on the bottom wing then set the CPU player against the side of the ship and Pikachu on his right. Set the other CPU player to the right of Pikachu, which creates a barrier. Keep repeating Pikachu's A move while moving the CPU with controller two towards Pikachu. Information in this section was contributed by Isoptera4. Lon Lon Milk trophy: Successfully complete Target Test with all characters in less than twenty-five minutes. Mach Rider trophy: Complete single player adventure mode in less than five minutes. Majora's Mask trophy: Successfully complete event mode #47 (Trophy Tussle 3). Male Wire Frame trophy: Successfully complete 100 Man Melee under 240 seconds. Marin trophy: Unlock the sound test option. Mario And Yoshi trophy: Note: This can only be done with the Japanese version of the game. Insert a memory card with a saved game from Super Mario Sunshine. Begin the game and a "Mario And Yoshi" trophy will be available. Information in this section was contributed by Leatherface. Master Hand trophy: Successfully complete classic mode with any character under the hard difficulty setting. You can have any amount of lives, but do not use any continues. Information in this section was contributed by Alex Majkowski. Maxim Tomato trophy: Fight ten battles in versus mode. Meowth trophy: Successfully complete all-star mode with all twenty-five characters. Metal Box trophy: Perform a 10+ combo in training mode. |
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#9
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Extra Events (#31-#39):
Complete the first 30 events and unlock Jigglypuff, Luigi, Dr. Mario, Falco, and Young Link Information in this section was contributed by Shenkai627. Extra Events (#40-#50): Unlock all the characters in the game. Information in this section was contributed by Shenkai627 and cm555. Event #51: Clear all other events. Information in this section was contributed by Shenkai627. Completing event mode #13 (Yoshi's Egg): To easily complete event mode #13, pick up the egg and repeatedly jump back and forth over the stage. Information in this section was contributed by Fict0n. While on the boat, just stay away from the egg. Do not worry if you are on the edge, as you have unlimited lives. Once the ship crashes, get the egg and run up the platforms, avoiding the enemies. Information in this section was contributed by Evilsilvir. Completing event mode #21 (Ice Breakers): Choose Donkey Kong as your character and begin the Event. Go to the closest pair of Ice Climbers and press Z to Grab. Hopefully you will grab Nana, the one in pink. If you do not, try again until you do. While holding Z, go over to the edge of the castle, jump off, and throw her sideways. She should die, and if you are quick enough with the paddle, try to regain ground. You should have around 30 or 40 seconds left to deal with the other one. This may require a few attempts. Information in this section was contributed by Katie. Completing event mode #29 (Triforce Gathering): Zelda will help you in your battle. If she gets KO'd, the battle is over. Use your hookshot to reel him in and use a spin attack. Information in this section was contributed by SGlop. Completing event mode #34 (Seven Years): Go to the left edge of the rock at the left of the stage while Link is at the other side. Wait for Link to jump above. When he down slashes at you, let him hit you and he will bounce off the rock, making him jump off the stage. Repeat until this event is completed. Information in this section was contributed by cm555. Completing event mode #35 (Time for a checkup with Dr. Mario and Peach): Hang on the edge of the level and they will follow you. Then, use your Up + B attack and they will fall. Try to get up. If Peach is the only one remaining, when she goes after you, fall then hit her with your Z attack. Then, use Up + B again and she will fall first. This may require a few attempts. Information in this section was contributed by PlAyASlAyA20. Completing event mode # 37 (Legendary Pokemon): When the event starts, go for the Jigglypuff and KO it because it is the only one who can pick up the Pokeballs. After that, simply defeat the remaining enemies. Note: A good character to choose is Donkey Kong. Use his Down + B attack to quickly KO the enemies. Information in this section was contributed by herrickt. Completing event mode #42 (Trouble King 2): In this event, Luigi has to fight a very big Bowser. He is very difficult to defeat. However, when Luigi walks to the right (on Squirtle's neck) and faces left, Bowser will come down. Go little slightly and grab him, but do nothing. In one second, Bowser will repel and fall to his doom. Repeat the same process to complete the event in less than ten seconds. Information in this section was contributed by Sho Murooka. Completing event mode #50 (Final Destination Match): As Donkey Kong (recommended) or Bowser, continually do the B + Up attack on Master Hand. Each well timed hit should do 30+ damage. Information in this section was contributed by Evilsilvir. Recommended characters to use in this event are Mewtwo, Mr. Game and Watch, Pichu, Pikachu, Kirby, Link, and Young Link. Information in this section was contributed by Joe Nawn. Select Falco and start by attacking the left (Crazy) Hand -- do not bother with the right (Master) Hand yet. Jump into the air and press Left or Right + A and Falco will do a multiple kick attack. When one of the Hands comes after you with an attack from the back of the screen, forward jump into the air twice and then press Up + B to do the Fire Bird attack. You should rocket high into the air and well over the Hands. If your timing is good, you should be able to press Down + B and hit the Hand with that attack without any damage. Keep doing Falco's kick attack; eventually you should drain the Hand down to 0%. Kill the left (Crazy) Hand first is because he has the craziest attacks. The right (Master) Hand has somewhat predictable attacks and are a lot easier to avoid. Staying airborne is a great way to dodge a lot of their attacks. Stand off to the side when the left (Crazy) Hand wants to drop bombs or go berserk,. If you feel confident, you can even try attacking the right (Master) Hand, although it is not recommended for most players. When the Hand does the laser attack, do not stay in front and try to avoid getting hit. Instead, try to get behind the Hand and continue doing the kick attack. They can only hit you from the front. Information in this section was contributed by WolfeMasters69. Use Yoshi and his Down + A multiple kick. Each time you hit one of the hands, you can take off roughly 20 to 40 HP. Using this technique, you should have no problems taking out the hands in a few minutes. Information in this section was contributed by volklp40 and rorando. Use Ganondorf. Get under Master Hand, since Crazy Hand moves more. Keep doing his Smash Up attack. Do not bother charging. It is more efficient to do it quicker. Move if they attack. Since he hits twice each attack will do about 30 to 50 damage. Once Master Hand is defeated (about 30 seconds), do the same to Crazy Hand. However, make sure to dodge his attacks since they are more powerful. You should be able to defeat it within one and a half minutes. If you practice, you can defeat it within one minute. Information in this section was contributed by KAK287. Use Ganondorf. Go under the Hands when they are off guard, then tap Up + A to do the Up Smash Attack. Information in this section was contributed by Kash. Play as Gannondorf (preferably) or Captain Falcon and do the Up + A attack. When charged up, it will do a lot of damage. Wait for a Hand to do the laser attack. Information in this section was contributed by will2win_02. Completing event mode #51 (The Showdown): Start the event as Jigglypuff. Immediately start flying and descend upon Giga Bowser and press Down + B to do her Rest attack. If done correctly, it should make a screaming noise and send Bowser flying. Jigglypuff will fall asleep, but she will quickly be attacked by Mewtwo or Ganondorf and will wake up. Keep repeating the process of flying over the stage and using the Rest attack on Bowser until he has lost all three of his lives. It takes at most two Rest attacks to send Bowser off the stage. If you maneuvered this skillfully enough, Jigglypuff should have two lives left and Mewtwo and Ganondorf should each have three. At this point, run to the edge of the stage, wait for your two enemies to follow you, then fly over their heads to the other end of the stage. Repeat this process, flying back and forth across the stage and continually grabbing items to throw at Ganondorf and Mewtwo. If you fly high enough over their heads, they will never reach Jigglypuff and you will take no damage. However, watch out for Ganondorf's jumping grab attack. Look for Pokeballs and other cheap items to hurl at them. It may take a long time, but eventually the two remaining fighters will fall. Keep in mind that hand-to-hand combat does not work well with them, since they have a handicap against you. Cheapness is the key to this event. Information in this section was contributed by Kirby Supreme. |
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#10
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Select Mewtwo. Giga Bowser will always be in the back or middle. Mewtwo or sometimes Ganondorf will always be in the front. Jump up twice and press Z or A(2) to make Mewtwo do his Psychic move. Make sure you hit Giga Bowser in the head and keep moving towards the edge. Giga Bowser will fly to the back and you will be on the other edge. Repeat until Giga Bowser has been defeated three times. If you are lucky, Ganondorf and perhaps Mewtwo will have died at least once. Then, fight as usually to fight both of them. Note This trick is not for beginners.
Information in this section was contributed by x-man theman. Knock Giga Bowser off the edge. Sometimes he will try his fire breath on you and fall to his death. Information in this section was contributed by Evilsilvir. Use Jigglypuff and try her Down + B move to send Giga Bowser flying in only two hits. You must be close to your enemy for this to work. Try to use items to take down Mewtwo and Gannondorf. Information in this section was contributed by BlasterLX. When you start homerun mode as Fox, tap B simultaneously until the time runs down to "3". Grab the bat behind you and smash the sandbag. If you tapped B enough, the sandbag will go off the top of the screen, land after the 800 foot mark, and slide. |
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#11
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Choose Fox and keep tapping B until the timers reaches "1". Then, press Down + A to hit the bag with the bat.
Information in this section was contributed by G2Lpyrofreak13. Choose Fox as your character. Immediately when you start, shoot Fox's ray gun quickly until the Sandbag's damage is at 60% or above. Then, quickly turn around and grab the bat. Turn back around and press Right + A to do a home-run swing. Note: this must be done quickly or your time will run out. Information in this section was contributed by herrickt and Zachary Parker. Select Captain Falcon. Pick up the bat as fast as you can, then keep using Forward + A as many times as possible. Get the sandbag's damage to at least 100%. Use Falcon punch (B) and watch it fly. Information in this section was contributed by Jarjetb. Since Captain Falcon's Bat Smash sends the sandbag only 1 foot away, (unless you hold A when swinging), use the bat and smash until it is as close to the edge as possible. When the timer reaches "1", the Falcon Punch. It is possible to punch the sandbag over 1000 feet. Information in this section was contributed by Evan Hickey. First, pick up the bat with Captain Falcon, then hit the sandbag as many times as you can with the homerun bat before time runs out. At the last second, hit it with the Falcon Punch to send it flying. Information in this section was contributed by Zachary Parker. Choose Captain Falcon. Pick up the bat, then press A to swing it. After that swing, press Forward + A. When time is about to run out, hold B. The sandbag should have about 165% while it is flying. Information in this section was contributed by Sergioneed4spd. If you do not hold A after initiating his home run swing, Captain Falcon will instead do 30% damage to the sandbag and barely move it. This can be repeated up to five times, giving the bag 123% damage. The damage done decreases with each hit. From here, you will have just enough time to move in close and Falcon Punch the bag, sending it flying 1169 feet. Information in this section was contributed by KAK287. Select Roy and just use three smash attacks (Up + A; same as C-Stick Up in versus mode) and charge your sword until the time is up. The sand bag should go over 1600 feet. Information in this section was contributed by Aneudy Pérez Bisbal. Select Roy and charge your Up + A attack and hit the Sandbag twice with it, or however many times you can get in. Then, charge your B move (Shield Breaker) and hit the Sandbag. Make sure the Sandbag is very close to the edge. Information in this section was contributed by Independent_J. Select Roy. After the announcer says "Go", get as close as you can get to the Sandbag then charge and use your Up Smash attack (tap Up + A). While the Sandbag is still the air, charge another up Smash Attack. Again, while the Sandbag is still in the air, charge up another Up Smash attack. After you finish your Up Smash attack, quick charge Roy's Shield Breaker (hold B). Do not let release, because this attack will execute by i self when at full power. If done correctly, the Sandbag will be in the air with about 110% damage and go over 1500 feet. Information in this section was contributed by Edward Huynh. Select Gannon. Tap Up + A and Gannon will keep juggling the bag. When it reaches "3", stop kicking, then either use the bat or Gannon's Mega Punch (hold B). Information in this section was contributed by Alfred Cruz. Select Ganondorf (recommended) or Captain Falcon. Make sure you are standing as close to the sandbag as possible. Press ****og-stick Up and diagonal and hold A button for a short time. He should crouch. He should hit the sandbag into the air. Immediately before the sandbag comes down, charge up again. Then, hit him again. Once he comes down again, hold B and face him. This should knock him about 950 feet. Once you have mastered this, hit him into the air 3 times then hit him and you should get over 1500 feet. Information in this section was contributed by TrophyHunter5790. Select Ganondorf, grab the bat, walk up to the bag, and do smash attack (Up + A). The bag will fly in the air. While it is coming down, jump up and do the Down + A move in mid-air on the bag. The bag should fly straight down on the floor. Repeat the process of doing the smash attack jumping, and Down + A to make it go down onto the floor. You should have about one second remaining and should have dealt about 130%. Smash attack Forward + A the sandbag with your home run bat to get it to a distance over 450 meters. Information in this section was contributed by Colossus. With Mario or Dr. Mario, press Toward + B to use Mario's Cape or Dr. Mario's Super Sheet to spin the sandbag towards the end of the platform. Before he slides all the way, hop over or run around to the other side and send it the other way a few times for more damage (if you have time). Hop back over, wind up, and let loose. Depending on how many hits you gave, the sandbag will fly 800 to 1100 feet. Dr. Mario seems to have more power to his swing than Mario, so he usually hits farther. Information in this section was contributed by Evan Hickey. Play as Dr. Mario. Instead of hitting the sandbag forward, hit it backwards with your over A move. The sandbag will bounce off the wall and you will still get a distance. Information in this section was contributed by Garrett Savo. As Peach, grab the bat, use two upward smash attacks on the sandbag, and jump using X or Y. Levitate using Down and A to rapidly kick the sandbag. When the timer is at "1", wind up and cut loose. It is possible to smash the sandbag over 1100 feet. Information in this section was contributed by Evan Hickey. When playing as any character except Captain Falcon, grab the bat immediately. Then, press ****og-stick Up and press A. Hold A, then release it. Press A(2), then hit it with your Smash Attack. With Ganondorf, use your a attack once. He can knock it at least 1,000 feet. Information in this section was contributed by Aija Heuer. If you accidentally knock the sandbag up in the air and it is about to hit the ground off the platform, if you have time and good judgment, you can step off the platform and smash it before it hits the ground. Information in this section was contributed by Evan Hickey. With Pikachu or Pichu, there is a small glitch that can help you hit a great deal farther in homerun mode. Get some good damage to the sandbag then get farther away from it. Jump towards it and land with your back against it, then do the hard swing to it (in the wrong direction). About one out of every five tries, the sandbag will go up off the screen for awhile and land at around 1,000 feet. Information in this section was contributed by PureMarioExtract. Use Jigglypuff and stand next to sandbag. Use the Up Smash attack and repeat until the damage gets to about 85%, then fly up into the air and use the Down + B attack on sandbag in mid-air. Sandbag should fly over1500 ft. Note: This may take several attempts. Information in this section was contributed by FlamedBlane. Knock sandbag into the air: Use Captain Falcon in the home run contest. Push the sandbag to the right until it is about to fall. Then, stand on the edge of the platform and use the bat. While doing the smash, hold A to send the sandbag into the air (straight up, but slightly to the right). It is possible to get over 40 feet with this trick. Information in this section was contributed by Evan Hickey. Easy melee battles: If you are trying to unlock the bonuses that require a certain number of melee battles, use the following trick to get them quickly. Go to special melee and select "Super Sudden Death". Choose Link. Put a CPU player on the third slot and go to the Mute City stage. When the announcer says "Go" press Up + B to defeat your opponent instantly and get one melee battle. Repeat this build up your total. Information in this section was contributed by Pwseferpsovifo. Alternate introduction view: Press A at the introduction screen for each level of adventure mode for different views. Information in this section was contributed by MKR. Names: Go to the menu screen where you have the option to enter your name. Enter up to four characters and go to any versus mode battle, including melee. Select your player and move the cursor pointer to the name of the character (in yellow) and press A. It will show a list of the names you have entered and you can choose one. Two people cannot have the same name. If done correctly, your name will appear above your head while in battle instead of your player number. This also works in tournament mode. Just move the white flashing highlight that is below your character's picture over to where it says which player you are. Press Up to scroll through the names. It will only show the names you have entered and confirmed. Information in this section was contributed by Katie. Control sound volume: Hold L at various menus to decrease the volume of all sounds. The longer you hold the button, the lower the sounds go. Information in this section was contributed by Sir Delphi. Alternate music: Hold L or R and select a stage in multi-player mode. Keep the button held until the match begins. Note: Only certain stages have new music. Hold A and press Start at the title screen. Different music will play at the main menu. Hold L + R + Z + A + X + Y at the title screen. The music on the menu should change. Sometimes it will require multiple tries. Information in this section was contributed by Evilsilvir. Select Break The Targets mode, then hold L or R when selecting a character for practicing the target bonus round. |
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#12
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Unlock the Sound Test option, then go to Break The Targets under 1-Player Stadium. Select your character, but do not press Start. Instead, hold A + R and press Start. You will have your characters music while breaking targets.
Information in this section was contributed by Yooner. Use the following trick to listen to any desired music in the gallery of trophies. After unlocking the Sound Test, use it to find a song you like, then press A to play it. Then, press B to exit. When you go to the trophy gallery, that song will be playing instead of the usual one. Information in this section was contributed by Flipmode Jr. and Lilsk8er777. To get alternate music in adventure mode, hold L + R + Start at the screen that shows the next stage. Release the buttons when the music begins. By selecting a stage with A or holding L or R and pressing A, the stage will have different music. Information in this section was contributed by Timothy Williams II. Infinite Glacier: Icicle Mountain A: Ice Climber's Music L or R: Ice Climber NES Music Mushroom Kingdom: Princess Peach's Castle A: Super Mario Bros. Music (revised) L or R: Super Mario Bros. Music (revised) Mushroom Kingdom: Rainbow Cruise A: Rainbow Cruise Music L or R: Rainbow Cruise Music DK Island: Kongo Jungle A: DK Rap L or R: DK Rap DK Island: Jungle Japes A: Donkey Kong Music L or R: Donkey Kong Music Termina: Great Bay A: Legend of Zelda Music L or R: Saria's Song Hyrule: Temple A: Zelda's Music L or R: Fire Emblem Music Yoshi's Island: Yoshi's Story A: Yoshi's Island Music L or R: Yoshi's Island Music Yoshi's Island: Yoshi's Island A: Super Mario World Music L or R: Super Mario Bros. 3 Music Dream Land: Fountain of Dreams A: Kirby Music (revised) L or R: Kirby Music (revised) Dream Land: Green Greens A: Kirby Music L or R: Kirby Music Lylat System: Corneria A: Starfox Music L or R: Starfox Music Lylat System: Venom A: Fox's Music L or R: Fox's Music Superflat World: Flat Zone A: Game and Watch Music L or R: Game and Watch Music Planet Zebes: Brinstar A: Super Metroid Music L or R: Super Metroid Music Planet Zebes: Brinstar Depths A: Metroid Music L or R: Metroid Music Eagleland: Onett A: EarthBound Music (Inside Ness's House) L or R: Mother Music Eagleland: Fourside A: Fourside Music L or R: Fourside Music F-Zero Grand Prix: Mute City A: Capt. Falcon's Music L or R: Capt. Falcon's Music F-Zero Grand Prix: Big Blue A: F-Zero Race Music L or R: F-Zero Music Kanto: Pokemon Stadium A: Pokémon Theme Music L or R: Pokémon Red and Blue Battle Music Mushroom Kingdom A: Super Mario Bros. Music L or R: Dr. Mario Music Mushroom Kingdom II A: Super Mario Bros. 2 Music L or R: Dr. Mario Music Special Stages: Battlefield A: Melee L or R: Melee Past Stages: Dream Land A: Kirby Superstar Music L or R: Kirby Superstar Music Past Stages: Yoshi's Island A: Yoshi's Island Music L or R: Yoshi's Island Music Although holding L or R will give you alternate music in levels, this only will work if you have unlocked all the characters. Changing the menus music requires everything (stages and characters) to be unlocked. Information in this section was contributed by Billy. Sound test: |
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#13
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Sorry, but they aren't cheats like Unlock all Levels etc.
They're just glitches or cool easter eggs or unlockable stuff. I knew most of the tips and tricks anyway. A good delve into GameFAQs got me much of my infomation. |
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#14
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i knew everything exept some glitches,but it arent cheats
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#15
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in animal crossing, mail yer fossils, then sell them
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