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Old 02-13-2003, 12:43 AM
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Info about gameplay and the story of Baldur's Gate 1 and 2

Its the best game there is

BALDUR'S GATE

I. The Game in Brief - What You can Look Forward to with Baldur's Gate!
The game is fast paced: action is always happening in the battles. Seen from above in an isometric view, spell casters fire off fireballs with impressive smoke and thunderous explosions, generating real-time lighting effects across the ground and eliciting screams from injured characters.
Bowmen shoot arrows that streak to their targets with a solid "thunk." Fighters race to the front lines and hew their way into the foe with their actual weapons and armor visibly donned by the characters on-screen. Thieves creep in the shadows and emerge to strike from behind.

The gameplay will be more faithful to AD&D than any other computer game before it. All facets of the original rules will be there: the weapon damage, speed factors for various weapons and spells, and the effects of character ability scores on behavior; charisma will affect how characters in the party behave to the leader as well as morale in combat and interactions with other characters.

Intelligence will affect how characters move in traveling - more intelligent characters will get lost less often.

The monsters and characters are fully rendered bitmaps which accurately represent the armor and equipment carried by each. The monsters will be as frightful as in any of Geiger's or Brom's works - they will inspire terror in the player (and his party!).

Dialogue is witty and humorous. The characters in the party will have believable, consistent personalities and will interact with each other (similar to Sir Tech's excellent Jagged Alliance series). They will critique the leader's actions, comment on the scenery, pick fights with each other, make passes at members of the opposite ***, and add to a character's understanding of the game story and world.

When the combat is finished and the booty is collected, the characters traverse a beautiful landscape, fully rendered in 16-bit color - no tiling done here. As time passes, day turns into night and the area visible becomes the dark blue of night - unless members of the character's party have infravision (which shows enemies and key items as red) or if a light source is available.

Trees and mountains, lakes and streams will all be beautifully rendered.

Cities will be equally impressive. Every building is modeled and rendered in fine detail. There will be taverns, temples, houses, arenas, stores and brothels. The alleys in the seedier parts of town will be dens of intrigue - dimly lit, with thieves wandering around waylaying unsuspecting travelers, and clandestine deals being made in the dark passages.


BALDUR'S GATE STORY

The story takes place in TSR's best-selling FORGOTTEN REALMS. The western shore along the Sea of Swords contains a multitude of ecologies and terrain including mountains, forests, swamps, marshes, plains, cities, and ruins. Collectively called the Sword Coast, it attracts adventurers and evil alike, and provides the backdrop for this epic adventure. The region encompassed by this game is roughly bordered to the South by the Cloud Peaks, the East by the Wood of Sharp Teeth, the West by the Sea of Swords, and the North by Baldur's Gate (the largest and most affluent city in the region).
Chaos threatens to overwhelm the Sword Coast. The state of Amn is under siege to the south, the High Moor is being overrun in the north, and the region around Baldur's Gate is in turmoil. In an area known for its ample resources, a crippling shortage is slowly developing for the metal that is used throughout the Realms for everything from swords to forks - iron. When iron ore reaching the region is smelted, the resulting wares are plagued with brittleness such that they crack and break with little more than normal use. What's worse, trading caravans coming from all directions into Baldur's Gate are under constant attack from bandits and cutthroats who loot not for gold and gems (although they often take those too), but for iron. The armed factions in Baldur's Gate can scarcely keep themselves equipped and the commoners are suffering all the more. Without iron they cannot mend their tools or purchase plows - and everyone knows that if they cannot farm or craft, they will starve come winter. Some blame Amn for the chaos, others the trading cartels, and still others suspect even the Dukes of Baldur's Gate. Yet, this contagion may be an early omen of some greater evil...

The player begins the game with one character. This character can be generated using any of the races, classes, and alignments allowed by ADVANCED DUNGEONS AND DRAGONS®. Up to five other adventurers may join the central character as the epic quest proceeds. The player starts in the glorious castle of Candlekeep, an orphan seeking self-knowledge. Although once a solid coastal fortress, Candlekeep is now a great library filled with endless dusty tomes and recluse sages. The player is led out of the keep by a mentor into the wilds of the Sword Coast, and the adventure begins...



STORY OF BALDUR'S GATE 2: Shadows Of AMN

Every world has conflict. Good and evil. Friend and foe. Safety and danger. In Baldur's Gate II: Shadows of Amn™, you'll find yourself between these factions. This epic sequel will immerse you in a world of intrigue, adventure and fierce combat where your ability to discern the difference between these sides - with the assistance of steel and spell - determines your fate.

In Baldur's Gate I, you defeated your evil half-brother Sarevok and prevented your father Bhaal, the dead Lord of Murder, from returning to the Forgotten Realms. Now, in Baldur's Gate II: Shadows of Amn™, the stakes have become much higher. Will you resist the evil within you, and forge a legend of heroic proportions? Or will you embrace your monstrous inner nature, and carve a swath of destruction across the Realms?

Your story begins anew in the exotic southern kingdom of Amn, amidst the opulence of the sinister capital city of Athkatla. Journey through the fierce, unforgiving wilderness of Amn, and through the treacherous caverns of the Underdark, in your quest for artifacts of awesome power and treasure of inestimable wealth.. even challenge dragons, if you dare. Such is the life of a legend.
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Old 02-13-2003, 12:47 AM
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Gimpy Gimpy is offline
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what oi liike is that the six characetrs that u control in the game react by the dicesions that u make for instance I went on a killing spree in town. One of the characetrs jaheira got angry at me and left the party in about 20 min (our time) my leader was left all alone lol
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Old 02-13-2003, 12:53 AM
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Cid Highwind Cid Highwind is offline
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Yes, the characters have great AI ,
I killed someone by accident once and that cleric/fighter Anomen got pissed at me and attacked me

everything in BG is great
the people,he citys, the areas,the music just everything
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Old 02-13-2003, 12:54 AM
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if u want Jahera out o f your party go to the harpers place and kill the guy gaurding the door than kill her! lol
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Old 02-13-2003, 09:15 PM
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Cid Highwind Cid Highwind is offline
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lol or u can just kick her out of the team
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Old 02-13-2003, 09:19 PM
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but thats not as good cuz u dont get ot kill her
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Old 02-13-2003, 09:20 PM
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Cid Highwind Cid Highwind is offline
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Lol, well.that's trye :p
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