AI War: Fleet Command (PC)

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Cheat Codes

While in-game enter into chat box (not case sensitive). when the words (CHEATS) appear right after it, it is correct, otherwise you may have entered wrong. some are for later versions.

EffectPassword
Activate the Omega+1 Omega Drive (added in 2.001).
Advanced Fat+1 Advanced Factory (added in 2.001).
Armor Em+5 Armored Missiles (added in 2.001).
Be Peaceful-100 AI Progress.
Bomb The Stars+1 Mark IV Bomber Starship.
Bombs Away+50 Mark IV Bombers.
Change Fog of War To Completly VisibleFog This!.
Core Cruisin+50 Core Battle Cruisers.
Core of the Star+1 Core Starship (added in 2.001).
Crystal Goblet+100,000 Crystal.
Energize+10 Mark II Energy Reactors.
Engies+10 Mark II Engineers.
Fight Or Flight+50 Mark IV Fighters.
Get Angry+100 AI Progress.
Give Me K+10,000 Knowledge.
I Can See My HouseAll Planets Are Scouted.
I Love Leeches+50 Core Leeches.
Just Cruisin+50 Cruisers.
Metal Head+100,0000 Metal.
More More MoreRemove Ship Cap From All Units (added in 1.014).
Nuke Em+5 Nuclear Missiles.
Pull The LeverSpawns a MASSIVE Cross Planet Attack With 1 Second Left On The Timer; use with caution, esp. on difficulty 8+, will kill framerate (added in 3.101).
Reveal Random AI TypesBetter Than Trelawney.
Send In The ClownsSpawns a Normal Cross Planet Attack With 1 Second Left On The Timer (added in 3.101).
Spawn Advanced Research Station under the control of the first AI(added in 4.045)Like Dynamiting Fish In A Bucket.
Spawn Angry ColonistsTrigger Human Colony Rebellion On Current Planet, Enabling Rebellions If Previously Off (added in 2.001).
Spawn Military Command Station, Thus Capturing the Planet Even if the AI held itMilitary Takeover.
Spawn Normal Marauders(added in 4.000)Spawn Organic Vagabonds.
Spawn Normal Resistance Fighters(added in 4.000)Spawn Organic Resistance.
Spawn The ConnersTrigger Human Resistance On Current Planet, Enabling Resistance If Previously Off (added in 2.001).
Spawn VagabondsTrigger Human Marauder Incursion On Current Planet, Enabling Marauders If Previously Off (added in 2.001).
Warp In The ClownsSpawns a Normal Wave With 1 Second Left On The Timer (added in 3.101).

Steam Achievements


AchievementHow to unlock
1. 1,000,000 PointsReach a score of one million points in a single game.
1. 10,000,000 PointsReach a score of ten million points in a single game.
1. 5,000,000 PointsReach a score of five million points in a single game.
1. 500,000 PointsReach a score of five hundred thousand points in a single game.
1. Control 15Your team must control fifteen non-home planets in a single game.
1. Control 2Your team must control two non-home planets in a single game.
1. Control 25Your team must control twenty-five non-home planets in a single game.
1. Control 35Your team must control thirty-five non-home planets in a single game.
1. Control 5Your team must control five non-home planets in a single game.
1. Epic Struggle: 36 Hour CampaignReach a game time of thirty six hours in a single game.
1. First Co-Op Game CompletedFinish a game playing co-op with at least one other player.
1. First Difficulty 10 LossLose to the AI on difficulty level 10 or up.
1. First LossLose to the AI on any difficulty level.
1. First VictoryWin against the AI on any difficulty level.
1. Future Proofing: 150,000 EnergyAccumulate a net energy balance of 150,000.
1. Getting Into This: 5 Hour CampaignReach a game time of five hours in a single game.
1. Kills: MercilessKill at least 75,000 ships in a single game.
1. Kills: WarriorKill at least 30,000 ships in a single game.
1. Kills: XenocidalKill at least 200,000 ships in a single game.
1. Long One: 15 Hour CampaignReach a game time of fifteen hours in a single game.
1. Losses: For The Greater GoodLose at least 75,000 ships in a single game.
1. Losses: We Can Absorb ThisLose at least 30,000 ships in a single game.
1. Losses: What Have We DoneLose at least 200,000 ships in a single game.
1. Nearing The End? 10 Hour CampaignReach a game time of ten hours in a single game.
1. Persistent: 24 Hour CampaignReach a game time of twenty four hours in a single game.
1. Rainy Day Savings: 50,000 EnergyAccumulate a net energy balance of 50,000.
1. Reclamation: I Heart ParasitesReclaim at least 30,000 enemy ships in a single game.
1. Reclamation: Master ThiefReclaim at least 15,000 enemy ships in a single game.
1. Reclamation: Ooh, Shiny!Reclaim at least 1,000 enemy ships in a single game.
1. Reclamation: ThiefReclaim at least 5,000 enemy ships in a single game.
1. Scrap: Didn't Like The Look Of 'Em!Scrap at least 1,000 of your ships in a single game.
1. Scrap: I need the scrap!Scrap at least 100 of your ships in a single game.
1. Scrap: Pile Them On The HeapScrap at least 10,000 of your ships in a single game.
1. Scrap: Why Do You Even Build Them?Scrap at least 20,000 of your ships in a single game.
1. Turn Off The Lights! 300,000 EnergyAccumulate a net energy balance of 300,000.
1. Warmup: 1 Hour CampaignReach a game time of one hour in a single game.
1. Who Read These Plans? 2,000,000 EnergyAccumulate a net energy balance of 2,000,000.
1. Win on 10-Planet MapWin a game on a ten planet map.
1. Win on 100-Planet MapWin a game on a one hundred planet map.
1. Win on 120-Planet MapWin a game on a one hundred and twenty planet map.
1. Win on 40-Planet MapWin a game on a forty planet map.
1. Win on 80-Planet MapWin a game on an eighty planet map.
2. Broken SledgeWin against Sledge Hammer on any difficulty.
2. Broken SledgeWin against Sledge Hammer on difficulty 9 or up.
2. Broken SledgeWin against Sledge Hammer on difficulty 7 or up.
2. DetrencherWin against Entrenched Homeworlder on any difficulty.
2. DetrencherWin against Entrenched Homeworlder on difficulty 7 or up.
2. DetrencherWin against Entrenched Homeworlder on difficulty 9 or up.
2. Do I Seem Heavier To You?Win against Gravity Driller on any difficulty.
2. Do I Seem Heavier To You?Win against Gravity Driller on difficulty 9 or up.
2. Do I Seem Heavier To You?Win against Gravity Driller on difficulty 7 or up.
2. Don't Open That DoorWin against One-Way Doormaster on any difficulty.
2. Don't Open That DoorWin against One-Way Doormaster on difficulty 7 or up.
2. Don't Open That DoorWin against One-Way Doormaster on difficulty 9 or up.
2. Fort BusterWin against Fortress Baron on difficulty 9 or up.
2. Fort BusterWin against Fortress Baron on difficulty 7 or up.
2. Fort BusterWin against Fortress Baron on any difficulty.
2. Go Back Where You Came FromWin against Zenith Descendant on any difficulty.
2. Go Back Where You Came FromWin against Zenith Descendant on difficulty 7 or up.
2. Go Back Where You Came FromWin against Zenith Descendant on difficulty 9 or up.
2. Helping Hand Broke A NailWin against Support Corps on any difficulty.
2. Helping Hand Broke A NailWin against Support Corps on difficulty 7 or up.
2. Helping Hand Broke A NailWin against Support Corps on difficulty 9 or up.
2. Tank BusterWin against The Tank on any difficulty.
2. Tank BusterWin against The Tank on difficulty 9 or up.
2. Tank BusterWin against The Tank on difficulty 7 or up.
2. The Best Ice CreamWin against the "Vanilla" AI type on any difficulty.
2. The Best Ice CreamWin against the "Vanilla" AI type on difficulty 7 or up.
2. The Best Ice CreamWin against the "Vanilla" AI type on difficulty 9 or up.
2. Train WreckWin against Train Master on difficulty 9 or up.
2. Train WreckWin against Train Master on any difficulty.
2. Train WreckWin against Train Master on difficulty 7 or up.
2. Turtle SoupWin against Turtle on any difficulty.
2. Turtle SoupWin against Turtle on difficulty 9 or up.
2. Turtle SoupWin against Turtle on difficulty 7 or up.
2. VaccinatorWin against Neinzul Viral Enthusiast on difficulty 9 or up.
2. VaccinatorWin against Neinzul Viral Enthusiast on difficulty 7 or up.
2. VaccinatorWin against Neinzul Viral Enthusiast on any difficulty.
2. What A DudWin against Mine Enthusiast on any difficulty.
2. What A DudWin against Mine Enthusiast on difficulty 9 or up.
2. What A DudWin against Mine Enthusiast on difficulty 7 or up.
2. What A NinnyWin against Shield Ninny on any difficulty.
2. What A NinnyWin against Shield Ninny on difficulty 7 or up.
2. What A NinnyWin against Shield Ninny on difficulty 9 or up.
3. Aren't We On The Same Side?Win with the Human Marauders minor faction enabled on any difficulty.
3. Broken LegsWin against Assassin on difficulty 7 or up.
3. Broken LegsWin against Assassin on any difficulty.
3. Broken LegsWin against Assassin on difficulty 9 or up.
3. Captain, We're Taking DamageWin against Starfleet Commander on any difficulty.
3. Captain, We're Taking DamageWin against Starfleet Commander on difficulty 7 or up.
3. Captain, We're Taking DamageWin against Starfleet Commander on difficulty 9 or up.
3. Caught In The ActWin against Backdoor Hacker on difficulty 9 or up.
3. Caught In The ActWin against Backdoor Hacker on difficulty 7 or up.
3. Caught In The ActWin against Backdoor Hacker on any difficulty.
3. Civilians Tend To Get In The WayWin a game with the Spire Civilian Leaders minor faction enabled.
3. Coming In Through The Front DoorWin a game with the Fallen Spire minor faction enabled after building the Galactic Capitol but without triggering the alternate victory condition.
3. Counter ThisWin against Counter Spy on any difficulty.
3. Counter ThisWin against Counter Spy on difficulty 9 or up.
3. Counter ThisWin against Counter Spy on difficulty 7 or up.
3. DerailedWin with the Astro Trains AI Plot enabled on any difficulty.
3. Discounts Not AcceptedWin with the Zenith Traders minor faction enabled on any difficulty.
3. Electric Turtle SoupWin against Teleporter Turtle on difficulty 9 or up.
3. Electric Turtle SoupWin against Teleporter Turtle on difficulty 7 or up.
3. Electric Turtle SoupWin against Teleporter Turtle on any difficulty.
3. End Of The RoadWin with the Neinzul Roaming Enclaves minor faction enabled on any difficulty.
3. Forget The IndigenousWin with the Zenith Miners minor faction enabled on any difficulty.
3. I Get By With A Little Help From My FriendsWin a game with the Fallen Spire minor faction enabled after allying with the refugees but before building the Galactic Capitol.
3. I Like Trying New ThingsWin against Experimentalist on difficulty 7 or up.
3. I Like Trying New ThingsWin against Experimentalist on difficulty 9 or up.
3. I Like Trying New ThingsWin against Experimentalist on any difficulty.
3. I Saw ThatWin against Stealth Master on difficulty 9 or up.
3. I Saw ThatWin against Stealth Master on any difficulty.
3. I Saw ThatWin against Stealth Master on difficulty 7 or up.
3. InsatiableWin with the Zenith Devourer minor faction enabled on any difficulty.
3. KumbayaWin against Peacemaker on any difficulty.
3. KumbayaWin against Peacemaker on difficulty 7 or up.
3. KumbayaWin against Peacemaker on difficulty 9 or up.
3. Lights outWin against the "Spireling" AI type on any difficulty.
3. Lights outWin against the "Spireling" AI type on difficulty 7 or up.
3. Lights outWin against the "Spireling" AI type on difficulty 9 or up.
3. Look At My Friends!Win with the Human Resistance Fighters minor faction enabled on any difficulty.
3. Manifest DestinyWin with the Neinzul Preservation Warden minor faction enabled on any difficulty.
3. Not HungryWin against Feeding Parasite on difficulty 9 or up.
3. Not HungryWin against Feeding Parasite on any difficulty.
3. Not HungryWin against Feeding Parasite on difficulty 7 or up.
3. Pest ControlWin against Neinzul Cluster Bomber on any difficulty.
3. Pest ControlWin against Neinzul Cluster Bomber on difficulty 7 or up.
3. Pest ControlWin against Neinzul Cluster Bomber on difficulty 9 or up.
3. Pick On Someone ElseWin against Bully on difficulty 7 or up.
3. Pick On Someone ElseWin against Bully on difficulty 9 or up.
3. Pick On Someone ElseWin against Bully on any difficulty.
3. Power Of The Sun In My HandWin with the Zenith Dyson Sphere minor faction enabled on any difficulty.
3. Raid FailWin against Vicious Raider on difficulty 9 or up.
3. Raid FailWin against Vicious Raider on any difficulty.
3. Raid FailWin against Vicious Raider on difficulty 7 or up.
3. Skewered LizardWin against Camouflager on difficulty 9 or up.
3. Skewered LizardWin against Camouflager on difficulty 7 or up.
3. Skewered LizardWin against Camouflager on any difficulty.
3. Slow Down!Win against Speed Racer on difficulty 7 or up.
3. Slow Down!Win against Speed Racer on difficulty 9 or up.
3. Slow Down!Win against Speed Racer on any difficulty.
3. Temper TantrumsWin with the Human Colony Rebellions minor faction enabled on any difficulty.
3. The Empire Struck BackWin a game with the Fallen Spire minor faction enabled, and win by the alternate victory condition.
3. The Owners Were Home. Armed.Win against the "Thief" AI type on difficulty 9 or up.
3. The Owners Were Home. Armed.Win against the "Thief" AI type on difficulty 7 or up.
3. The Owners Were Home. Armed.Win against the "Thief" AI type on any difficulty.
3. Truly MadWin against Mad Bomber on difficulty 7 or up.
3. Truly MadWin against Mad Bomber on difficulty 9 or up.
3. Truly MadWin against Mad Bomber on any difficulty.
3. Would You Like To Play A Game?Win with the Neinzul Rocketry Corps minor faction enabled on any difficulty.
3. You Guys Are MeanWin against Tag Teamer on difficulty 7 or up.
3. You Guys Are MeanWin against Tag Teamer on difficulty 9 or up.
3. You Guys Are MeanWin against Tag Teamer on any difficulty.
3. You Would Make A Good Substitute TeacherWin against Neinzul Youngster on any difficulty.
3. You Would Make A Good Substitute TeacherWin against Neinzul Youngster on difficulty 9 or up.
3. You Would Make A Good Substitute TeacherWin against Neinzul Youngster on difficulty 7 or up.
4. Bulletproof VestWin against Raid Engine on difficulty 9 or up.
4. Bulletproof VestWin against Raid Engine on any difficulty.
4. Bulletproof VestWin against Raid Engine on difficulty 7 or up.
4. Can Nothing Stop You?Win a game with the Avenger Plot enabled on any difficulty.
4. Extreme FailerWin against the "Extreme Raider" AI type on any difficulty.
4. Extreme FailerWin against the "Extreme Raider" AI type on difficulty 7 or up.
4. Extreme FailerWin against the "Extreme Raider" AI type on difficulty 9 or up.
4. Fancy HammerWin against Technologist Sledge on difficulty 9 or up.
4. Fancy HammerWin against Technologist Sledge on difficulty 7 or up.
4. Fancy HammerWin against Technologist Sledge on any difficulty.
4. Gap-In-The-Wall'dWin a game with the Hybrid Hives Plot enabled on any difficulty.
4. Hop, Skip, BoomWin against Warp Jumper on difficulty 7 or up.
4. Hop, Skip, BoomWin against Warp Jumper on difficulty 9 or up.
4. Hop, Skip, BoomWin against Warp Jumper on any difficulty.
4. I Hate Raspberry!Win against Radar Jammer on difficulty 7 or up.
4. I Hate Raspberry!Win against Radar Jammer on difficulty 9 or up.
4. I Hate Raspberry!Win against Radar Jammer on any difficulty.
4. I'm Badly BurnedWin against Scorched Earth on difficulty 7 or up.
4. I'm Badly BurnedWin against Scorched Earth on any difficulty.
4. I'm Badly BurnedWin against Scorched Earth on difficulty 9 or up.
4. Ivory TowerWin against Technologist Turtle on any difficulty.
4. Ivory TowerWin against Technologist Turtle on difficulty 9 or up.
4. Ivory TowerWin against Technologist Turtle on difficulty 7 or up.
4. Man Down!Win against Special Forces Captain on difficulty 9 or up.
4. Man Down!Win against Special Forces Captain on any difficulty
4. Man Down!Win against Special Forces Captain on difficulty 7 or up.
4. Neinzul ExterminatorWin against Neinzul Nester on any difficulty.
4. Neinzul ExterminatorWin against Neinzul Nester on difficulty 7 or up.
4. Neinzul ExterminatorWin against Neinzul Nester on difficulty 9 or up.
4. OutsmartedWin against the "Crafty Spire" AI type on difficulty 9 or up.
4. OutsmartedWin against the "Crafty Spire" AI type on any difficulty.
4. OutsmartedWin against the "Crafty Spire" AI type on difficulty 7 or up.
4. Peeled And RoastedWin against The Core on difficulty 9 or up.
4. Peeled And RoastedWin against The Core on difficulty 7 or up.
4. Peeled And RoastedWin against The Core on any difficulty.
4. Pipe Down!Win against Alarmist on difficulty 7 or up.
4. Pipe Down!Win against Alarmist on difficulty 9 or up.
4. Pipe Down!Win against Alarmist on any difficulty.
4. Pushed Back Into The SeaWin a game with the Beachheads Plot enabled on any difficulty.
4. Should Have Stuck With The Emergent StuffWin a game with the Advanced Hybrids Plot enabled on any difficulty.
4. Techno DancerWin against Technologist Raider on difficulty 9 or up.
4. Techno DancerWin against Technologist Raider on any difficulty.
4. Techno DancerWin against Technologist Raider on difficulty 7 or up.
4. Techno HouseWin against Technologist Homeworlder on any difficulty.
4. Techno HouseWin against Technologist Homeworlder on difficulty 7 or up.
4. Techno HouseWin against Technologist Homeworlder on difficulty 9 or up.
4. The Best BagelWin against the "Everything" AI type on difficulty 9 or up.
4. The Best BagelWin against the "Everything" AI type on any difficulty.
4. The Best BagelWin against the "Everything" AI type on difficulty 7 or up.
4. The Bigger They Are...Win against Golemite on any difficulty.
4. The Bigger They Are...Win against Golemite on difficulty 7 or up.
4. The Bigger They Are...Win against Golemite on difficulty 9 or up.
4. The Glow Slowly DiesWin against Attritioner on difficulty 9 or up.
4. The Glow Slowly DiesWin against Attritioner on any difficulty.
4. The Glow Slowly DiesWin against Attritioner on difficulty 7 or up.
4. There Was A Bigger HammerWin against the "Spire Hammer" AI type on difficulty 9 or up.
4. There Was A Bigger HammerWin against the "Spire Hammer" AI type on difficulty 7 or up.
4. There Was A Bigger HammerWin against the "Spire Hammer" AI type on any difficulty.
4. Turn On The LightsWin against Shadow Master on difficulty 7 or up.
4. Turn On The LightsWin against Shadow Master on any difficulty.
4. Turn On The LightsWin against Shadow Master on difficulty 9 or up.
4. Ultimate LeechWin against Technologist Parasite on difficulty 7 or up.
4. Ultimate LeechWin against Technologist Parasite on difficulty 9 or up.
4. Ultimate LeechWin against Technologist Parasite on any difficulty.
4. Vengeance Is Not The WayWin against the "Retaliatory" AI type on any difficulty.
4. Vengeance Is Not The WayWin against the "Retaliatory" AI type on difficulty 7 or up.
4. Vengeance Is Not The WayWin against the "Retaliatory" AI type on difficulty 9 or up.
5. Control 110Your team must control one hundred and ten non-home planets in a single game.
5. Control 50Your team must control fifty non-home planets in a single game.
5. Control 80Your team must control eighty non-home planets in a single game.
5. Double GodlikeWin against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps.
5. Double ParagonWin against 2 AIs on difficulty level 10 or up.
5. Extreme Knowledge SaverAccumulate 50,000 stored knowledge in a single game.
5. GodlikeWin against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps.
5. I Have A Bad Feeling About ThisComplete the first "episode" of the Fallen Spire progression with 2 Diff 10 AIs and 8 Human Homeworlds.
5. It Was The Only Way To Be SureWin against 2 AIs after Nuking. Every. Single. Planet. In. The. Galaxy.
5. Maxed Out ResourcesAccumulate 600,000 each stored metal and crystal in a single game.
5. ParagonWin against the AI on difficulty level 10 or up.
Heat Wave Brown OutAccumulate a net energy balance of 300,000.