Cheating Dome presents: Captain Claw for PC
Enter one of the following codes during game play to activate the corresponding cheat function. Note: Enabling cheat codes will not allow the game to be saved.
Make sure you have at least 25 bullets. Start on the pit and pull yourself back as far as possible, until you are touching the wall where the door is supposed to be. Crouch every time you hear Marrow shooting. Try to shoot him back as you crouch, but try not to expend too many bullets. The parrot will make a different sound each time. Be ready, as it will fly straight towards you. This is when you must shoot it. Hit it three times, then the bridge will open. Once it is set, jump onto it and stay in the middle. From there jump towards Marrow and make an aerial slash (sword attack while jumping). Immediately after doing it, and while still on the air, pull yourself backwards again to the middle of the bridge. Repeat this until you have hit him five times. This must be repeated four times before he finally dies. Note: When attacking him, try not to jump too high or he will probably shoot you in the head. Also, do not get too close to him; always chase him in the distance and stay on the bridge when attacking him. Use the following tactics to defeat the normal enemies in the indicated levels.
Robber thieves and cutthroats (levels 3 and 4): Dodge their arrows and knives and attack them with a high slash.
White and brown guard dogs (levels 5 and 6): They are very defensive. Your sword will rarely do damage against them. Use your pistol on them.
Bear sailors (levels 7, 8, and 13): They will try to grab and crush you. If you get grabbed, quickly do as many movements as possible to escape.
Red Tail pirates (levels 7, 8, and 13): They are most vulnerable to a punch attack immediately after they swing at you.
Crabs (level 7): Use a Magic Claw.
Peg leg pirates (levels 9 and 10): They will be stunned if you hit them in their peg leg. They also hate to be punched.
Crazy hook pirates (levels 9 and 10): After they swing their hooks at you, run in close to hit them.
Mercats (levels 11 and 12): They will shoot tridents when you are seen. Stay out of sight and come in for a sneak attack.
Sirens (levels 11 and 12): They will freeze you if they hit you with their attack. Clear the area of any Mercats before you get near the Sirens.
Royal Tiger Guards (level 14): They hate to be picked up and thrown. Omar has protective shields going around him. Your special attacks are not going to do any damage to him. Drop down to the area below and look at Omar to see what type of shield he has around himself. Omar switches between a fire shield and an ice shield. If you see a fire shield, climb up the ladder and follow the right path. Climb down the next ladder and go to the right. Take the ice sword and return to Omar. Shoot an ice bolt through the opening in Omar's shield to do damage. If you see an ice shield, climb up the ladder and follow the left path. Climb down the next ladder and go to the left. Take the fire sword and return to Omar. Shoot a fire bolt through the opening in Omar's shield to do damage. Keep doing this until Omar has been brought down. Then, climb up the ladder and ride the lift up to the top. Time your jumps over the lava and Omar's attacks, then jump over to him. Once you are next to Omar, attack him with your sword to do damage. Then, go over to the opposite side and repeat those tactics.
If Omar has a fire shield around him, do not shoot with a fire sword or his health will increase. If he has an ice shield, do not use an ice weapon.
Omar is first surrounded by either fire or ice shields. Go down and take a look at his shield. If it is an ice shield, climb the ladder and move towards the left to get a fire sword. Return to him, then fire at the small shield opening. This will decrease his life. If it is a fire shield, climb the ladder and move towards the right to get the ice sword. Return and fire in the opening. Once his life decreases and gets low, he will move upwards. Follow him and attack him with your sword. He will move towards the right and left. Keep following and attacking him until he has been defeated. Note: When you attack Omar with the same sword as his shield type, he will regain life. Start by hopping up onto the platform above you. You will be torn to shreds if you remain on the ground. Stay up high to avoid most of Red Tail's attacks. Once you are up above, try and stay directly over Red Tail as he runs back and forth. When he jumps up to your platform, kneel down and attack when he lands from his jump. He should then jump back down to the ground. Stay up there and repeat this until Red Tail has been defeated.
Start by getting onto the platform where Red Tail stands. He will probably come down to get you at first. This is when you have to gain advantage and get to the right-hand side of the platform. Try to stay near the edge, but not far enough to fall down. If you fall from the platform you will probably have to start again. Once at the right edge of the platform, Red Tail will probably throw knives at you. Jump in between them to dodge the attack. When Red Tail jumps up to the platform, immediately jump and slash him with your sword while he is in the air. Afterwards immediately slash him again (but do not crouch) then quickly perform your third attack. He will dodge it and go down again. Run away from him so that he does not bash you on his way down. Repeat the same procedure until he has been defeated. Note: The technique is effective because when you slash him in the air, he becomes momentarily stunned, giving you a chance to attack him again. Also, if you do not crouch, you can move freely and dodge his attacks. To defeat Wolvington, just watch his movements. After you reach him, do not move. Let him come near you. When he gets inside your reach, press Z to pick him up and start moving towards the wall on the right. Stop a few steps before you reach the wall and throw him. Immediately sit down. When Wolvington gets up, start to slash him with the sword. Because he is so near to you, he will not be able to use his magic or fists.
Jump towards Wolvington and hit him with a high slash attack. Immediately attack Wolvington with a low slash to force him back. Then, quickly jump towards him and repeat. Wolvington will shoot magic attacks at you. Be prepared to dodge them. If you stay fairly close to him, he will not shoot but will instead try close range attacks.
Carry Wolvington up. Get near to the end and throw him. Get closer to him. Get down and hit him on the leg. He cannot use magic because you are near him, and he cannot hit you because you are down. This area is extremely difficult to reach. Once at the end of the level, enter the Boss fight with Redtail. He will start firing his pistol at you. Dash over and dodge until you reach the end of the small sandbar. Get a running start and jump as far as you can into the water. If you are lucky you will land on a small platform hidden in the water. The platform will take you to a skull and an extra life. Get them both then return to the battle with Redtail. Just before the long corridor that leads to Omar, there is an invisible platform just before the overhang starts. Get a running start and jump onto it. The platform is positioned against the wall. The platform will take you up into the last secret area. In the area just before the battle with Le Rauxe is a tall outpost. Climb up to the top. Notice the small white cloud directly to your left. Jump onto the cloud. It will support your weight. You will also notice some more white clouds in sequence. Jump from cloud to cloud, get the Catnip power-up, then continue to the platform towards the secret area. You do not have very many magic attacks to use. Only use magic if you can defeat at least two enemies with one attack. Jump and throw dynamite to get to hard to reach locations.
Use the Catnip power-up to get the items that are normally out of reach. However you must be fast because the Catnip will not last very long. Pick up and throw the powder kegs instead of wasting your ammunition.
Pick up and throw your enemies whenever you have the chance. Save your ammunition for the enemies that can use long-range attacks against you.
Do not save your pistol ammo and dynamite. Use these against the regular enemies because the normally will not work against the Bosses.
Questions about Captain Claw? Start the discussion!
All Systems - A to Z