Cheating Dome presents: Devil May Cry 4 for PC
Charge a shot.
Go into Devil Trigger.
Release the shot, maybe a few more.
Turn off Devil trigger, and repeat.
This will quickly give you Super Smokin Stylish before he has even dropped his shield. This will work even with a level 1 Charge Shot, and should be much easier if you have level 3. Once his shield his gone, use Devil Trigger again, and use the Devil Bringer to devastate him. Three throws should be enough to send him into "red mode". Once he goes red he will try to grab you and suicide himself to seriously drain your life, or kill you. Shoot normal shots at him to get more Smokin Stylish points at this point, and finish him off handily.
Use the following trick to defeat a Blitz as Dante. Use Royal Guard style along with the Gilgamesh gauntlets. While the Blitz is in his yellow "electricity shielded" state, get close to him and press [Melee] + [Style] repeatedly and quickly. You will be performing a punch and canceling it with a Royal Block very quickly. Think of the [Style] move as the attack. Try to constantly use [Melee] + [Style] repeatedly. You will raise the letter grade of your style meter with each hit, and quickly lower the electric shielding. You are basically hitting the shield yourself, then blocking that hit so fast that you cannot see it happen. Again, just press [Melee] + [Style] at the same time. This may be somewhat tricky at first, but eventually becomes easy. Once his shield is lowered, quickly switch to swordmaster style. Use Real Impact uppercut with the Gilgamesh gauntlets at least twice. Throw in a Kick 13 if time permits, and/or a Shocking. He will go into his overdriven "Red Mode". Quickly switch to Lucifer and perform Bondage. If done correctly you should finish him off and get a huge stylish ranking out of one Blitz. When fighting Dante in the Dante Must Die mode, it is easier to fight him if you jump in the air and use the buster the bring him up to you. Then, use the grab attack. Be careful; he might block and try to hit you. You can use Nero's Devil Bringer to defeat Demonic Bosses. Before you daze any demonic Boss, get your Devil Trigger as high as possible. As soon as the enemy is dazed, hit the Devil Trigger and use the uppercut on the enemy. Using it in different areas of the enemy's body results in a nice combo. Use the following trick to defeat Sanctus inside of Sparda in Mission 20. While Sanctus is airborne in his shield, get close and break it with sword attacks just like earlier in the game. However, he will sometimes block with the Sword of Sparda. When he does this, use the uppercut technique to break his guard. If you are skilled you should use the Devil Trigger while he is in the air to use a special combo to force him to the ground. If you fail to do the air combo just let him fall to the ground. You may be able to get a few sword-based shots in but do not try to rely on this because he may escape. At this point, use the uppercut in Devil Trigger form, if at all possible. Afterwards he will go back to being airborne again, in which case you should drop the Devil Trigger. After you have broken his health down to about the 10% to 15% mark, he will use a charging sword attack (however, if you have perfected the aforementioned combo, you may bypass this). Defeating him requires timing. At the precisely the correct moment of his charge towards you, uppercut and break his guard. Again, as soon as it is broken get into the Devil Trigger uppercut and finish him off. In the second battle against Sanctus, as the False Prophet, timing is once again crucial. All you must do is uppercut his attacks away. Sparda can be knocked on his butt by using the Pandora's PF398 Revenge technique. With Pandora equipped, hold X Xbox 360 or Square PlayStation3 and make two complete circles with the Left Analog-stick and fire at Sparda. It may require two shots but he will fall as though you used the stationary cannon. Here's a great way to cheat at the boardgame in the Game Room. When you roll the dice, you can actually predict the number you will roll every time. The number showing on the die before it's rolled is the number that will show up if you count properly. So, for instance, if you would like to roll the number three, simply way for the "3" to show up on the top of the dice. Count six rotations before you strike the die, and you will have rolled a "3"! This is great for exploiting the game to win extra orbs. Late in the game, you'll occasionally see fault enemies appear from underneath you--they sort of warp up from the ground and try to ensnare your character. If you manage to kill a fault, you will always be rewarded with a free health orb. If you're low on health, look for faults to kill and get their health. Successfully complete Dante Must Die mode. In the alternate scene when you see Dante reading the magazine, you can see Lady posing on the left side of the magazine. To unlock these two difficulites you must beat the game on Devil Hunter. Here's a great way to collect a lot of orbs. After you finish the game's third mission, go back through and play it again. From the start, run past the statue into the first hall, where you can kill enemies to collect experience points and orbs. Then, seek out a hallway where a wooden wall stands. Break through the wall, where you can find a crystal. Break the crystal to collect an automatic 1,000 orbs. Then, exit the mission. This is a quick way you can repeat over and over again to collect as many orbs as you'd like (and some experience, too). Here's another great method to get even more orbs on the third mission. The technique is similar enough in the beginning to the one above -- you'll want to seek out the same wooden wall that can be broken down. Kill the enemies there after breaking down the wall, then backtrack to the red crystal in the area. Hitting it with your sword will give you 850 orbs right off the bat. But if you power up (using Devil Trigger) and attack it, you'll get over 3,000 orbs! This only takes a couple of minutes to accomplish, and like the technique above, can be repeated at will. Use the following trick to collect 4,300 Red Orbs in about twenty seconds. At the start of the mission, destroy the rocks to the left of you. Proceed into the tunnel and also destroy the rocks that are there. You will see the big red crystal near the Secret Mission. In order to get the most orbs, start with the Stinger then immediately go into Devil Trigger mode and quickly mash away. Once done, press Start, go to "Systems" then "Retry Mission". This is the easiest way to get a lot of Red Orbs in a short amount of time. Either Nero or Dante can perform a launch jump off of ledges that sends them flying far forward, much further forward than a normal jump. This launch jump can be used to collect secrets and sometimes shortcut secret missions. To perform it, stand facing a nearby ledge that you can jump off of. Perform the Streak or Stinger attack (while locked up, press UP + Attack) and Nero or Dante will dash forward--the ledge cuts off the attack animation and instead launches the character far forward. To easily drop Sanctus' Shield during either of his encounters, make sure you have a full Exceed gauge (Ex-act or Max-act helps). Approach Sanctus, jump, and perform an Ex Calibur. If the full combo hits, his shield will be down. You can now proceed to make him fully vulnerable to attack using the above method, or however desired. In the alternate scene with Dante reading the magazine, look in the background of the Devil May Cry. You can see scarecrows hung on the wall. Successfully complete Dante Must Die mode. Successfully complete Dante Must Die mode.
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