Cheating Dome presents: Fallout: New Vegas for PC
To unlock Microsoft Gamerscore points, unlock one of the following Achievements.
Right before you hit the ground, save. Load that save and you will land lightly on the ground. If you lose in any of the gambling games and then reload your saved game, the game will force you to wait 30 seconds to prevent you from cheating. However, there is a way around it. When you are at the slot machines, do not exit slot machine mode to reload your game when you lose. Instead, once the wheel stops spinning and your results are shown, pause the game and reload your saved game. As long as you do not exit slot machine mode before reloading, you will not be forced to wait 30 seconds after reloading. To make easy money, try the slot machine at its maximum of 200 tokens. Never try more than twice at a time. If you lose both spins, just reload your saved game. If you win one of the two times, save your game and continue. Note: This glitch was done on an unpatched version of the game.
In Guardian Peak, you will meet an NCR soldier who is wounded. Through some Speech checks, you can get him to give you his gun for escorting him out of the cave that he is in. When you get to the entrance of the cave with him in tow, he will speak, and you can keep asking him for his rifle, which he will give you along with ammunition. Note: This is best done after getting the perk that allows for over encumbered fast travel. This glitch requires a 30 Speech skill level and neutral or friendly with NCR. Go to Camp McCarran, and talk to Sergeant Bitter-Root. You should be able to find him in one of the tents. Ask him about his name, and then there will be an option for a 30 Speech skill level attempt. You can keep saying "Bitter-Root. You have an unusual name.", and each time you say it, you can do the Speech attempt again. Simply say "Bitter-Root. You have an unusual name.", do the Speech attempt, ask to talk about something else, and then repeat the process as many times as desired.
This glitch requires a 30 Speech skill level or the "Confirmed Bachelor" perk and friendly with NCR. Go to HELIOS One, and the woman should automatically talk to you. Once she allows you access to HELIOS One, you should be able to start the "That Lucky Old Sun" mission. Proceed with the mission, and talk to Fantastic and Ignacio Rivas. While talking to Rivas, make sure you get him to reveal that he is a Follower of the Apocalypse by using Speech or Confirmed Bachelor, and agree with his ideals about peace or say you are neutral. Do the mission regularly until you get to the point where you activate the Mainframe Terminal. Configure the Power Grid to "5. Full Region (Emergency Output Level)". Finish the mission by hitting the Reflector Control Panel outside on top of the tower. Go back to Ignacio Rivas, and choose the "I overloaded the plant. No one....." option. That option will never disappear. Keep selecting that option to get 350 XP, 3 Stimpacks, and 2 Doctor's Bags.
If your Speech skill level is 50 or higher, you can persuade Old Ben to offer his escort services to the local bar. You will get 61 XP each time you complete this Speech Challenge. If you follow him back to the bar afterwards and wait until he sits down, you can speak to him again and repeat the same Speech Challenge as many times as desired. You can find Old Ben sitting by a fire close to The King headquarters in Freeside.
This glitch requires a high Speech skill level and 8 Intelligence skill level. Go to the Camp McCarran Terminal building inside Camp McCarran. Talk to the guy at the far end of the building, in the left corner. He is the leader and gives you multiple quests. Accept the interrogation quest, then go meet the woman upstairs to start the quest. When you get in the room to talk to Sirus, pick the "Intelligence" option first, the "Speech" option next, and then the "Intelligence" option. Any of the three "Intelligence" options work. Then, select the "Speech" option (which should now be grayed out), and cycle through the "Intelligence" options. You will get 50 XP every time you cycle through the options.
Go to Vault 11, and you will get a quest to find out what happened there. Once you get the overseer's passcode and enter it into her computer, you will be led to the "sacrificial chamber". Use a Stealthboy to get past everyone, and when the walls on the left open (as you walk in), go into the door and access the computer mainframe. You will be given three options, "Override" and "Download" for two conversations. Select the second download to get 500 XP. Do not exit the mainframe. Just keep selecting that option to get 500 XP each time. Repeat this as many times as desired.
This glitch requires a 35 Barter skill level. Go to Cottonwood Cove (in the southeast corner of the map alongside the river). You will meet a man named Aurelius of Phoenix (he sometimes wanders out of the camp). Speak to him, and choose to barter with his camp for ammunition and supplies. Select this option will get you 35 XP. Keep selecting that option to get 35 XP each time. Repeat this as many times as desired.
This glitch requires a 35 Medicine skill level. Once you gain access to the main strip, find Victor outside the Lucky 38 Casino. He will tell you that Mr. House wants to meet you. Follow him inside, and go up the elevator. Speak with Mr. House (the giant television face that looks like Howard Hughes). Find the dialogue choice pertaining to needing to ask him a few questions. Then, ask "Who exactly are you, Mr. House?", and choose "You appear to be a computer, not a man". Next, select the Medicine skill check response, "The lifespan you're claiming is impossible, except for ghouls and super mutants." You will then get 35 XP (or 39 XP if you have the Swift Learner perk). You can repeat this as many times as desired.
Gamble in a casino, and play roulette. You will get 100 XP no matter if you win or lose. Gamble in a casino and play roulette. No matter if you win or lose, you will gain 100 experience points. Save the game before starting a dialogue with a Speech bonus, hacking a computer, lock picking, or pick pocketing. Then, simply reload the game if you fail the challenge. Purchase or find the Anti-Material Rifle. Then, equip it with incendiary rounds. Target an enemy or enemies with it in VATS, then close VATS. You will not use any ammunition, but they will still be on fire and lose health. You will not aggro enemies or friendlies. Also, you will not lose Karma or Reputation with each kill. This glitch is very useful if you need to kill a NCR/Legion that has a weapon or item on them. Note: This glitch was done on an unpatched version of the game. This glitch requires a 20 Speech skill level. Talk to the 10 of Spades in Camp McCarren. You may first need to find out about Corporal Betsy's trauma. Start a dialogue with him, and select "I heard about what happened to Corporal Betsy", then "Tell me what happened". The next options will be the Speech Check or "If you were unconscious, how could you have done anything?" Do the Speech Check, and then the other option will be the only one available except "Never mind". After you select the unconscious option, the Speech Check will be available again, but grayed out. However, you can still keep pressing [E], and they will alternate. Even though the Speech Check is grayed out, it still counts as a pass. Find a place to hide that is out of the line of sight of all surrounding NPC's, and save the game. Then, pick up an item by pressing [Z], and drag it to your hiding spot. Once it says you are "hidden", press [E] to add it to your inventory. If you lose any Karma, reload your saved game, and try again. A good place to do this trick at is Gloria Van Graff's energy weapons shop in Silver Rush, Freeside. You can do this with any of the items on the counter, and there is a hiding spot on the back side of the room. Use the .50 machine gun incendiary ammunition on the anti-materiel rifle. Target an enemy with V.A.T.S. The enemy will catch on fire, even if you do not fire the weapon. By using this method, it is possible to repair any and all items to the player's current repair level without using any of you caps. To do this you, need the Confirmed Bachelor perk and enough caps to cover the repair cost of the item. When you arrive at the Mohave Outpost to get the pardon for the new sheriff of Primm, during the conversation with Major Knight a Confirmed Bachelor speech option is available. Select it, and whenever you do repairs through him, the item gets repaired to your repair level but the caps do not get deducted from your stockpile. This can be very useful when combined with any unlimited caps trick, and results in your player having all items at 100% condition (even things like the Fat Man, where replacement parts are difficult to find). Find a vendor that has two of the same items, but different quality. If you buy the cheaper quality item, you will still get the higher quality item.
Go to a weapons and/or armor merchant, and see if he has two of the same weapon or armor for sale. If you can afford it, get the overall most expensive item at the lowest condition. For instance, if he has two Raider Sadist Armors at 45% and 76$, but also has two Flamers at 20% and 8%, then choose the Flamers. Purchase the cheapest of the two items, and then immediately sell it back to the merchant. Buy it again, and sell it back to them again. Usually the second, but sometimes the third time, you buy the same item from them, and it will appear in your inventory at 100% condition. Sell it back to them, and it will reappear in their inventory at the original low % condition. Buy it again, and it will appear at 100% condition. Repeat this until they have no more caps. If you wait three days after they run out of caps, they will have new stock and approximately 650 caps. The longer you wait, the more robust their inventory will be and the more caps they will have. Note: This glitch can cause the game to freeze. It is recommended you save your game often when doing this just in case the game freezes.
Successfully complete the "Wang Dang Automatic Tango" quest to find Fisto, a Sexbot. Then, go to Silver Rush Casino, and talk with Fisto next to the roulette table. He will offer his services. Choose the "No thanks" response to get 10 caps. You can keep selecting this answer as many times as desired to get 10 caps each time. Go to Old Mormon Fort in Freeside. Find Julie Farkes inside the Fort. Choose the dialogue option to help them get medical supplies. Go through the dialogue options to hear one that tells you that she just got a shipment of magazines. Then, choose the "I have some medical supplies to drop off" option. There will then be three options; choose the "Rad-Away" option, as it is the easiest one of the three to find. You only need to leave one thing if you do not care about fame. Every time you give them something, you will gain more fame. After you give them the supplies, choose the "I'd like to buy medical supplies" option. There are a few aid supplies there that you can get if desired, but they will not regenerate. In the supply list, you can find the magazines. Buy any desired magazines, and then exit. You can then choose the option to give med supplies again. This time you do not need to give them anything; simply choose the "Never mind" option. Go back to "Buy medical supplies", and you can repeat the process for more magazines. You repeat this as many times as desired as long as you choose to drop off supplies first. You can even come back to do it again at a later time. You can get the following magazines: Fix-in' Things (Repair +10), Lad's Life (Survival +10), Meeting People (Speech +10), Programmer's Digest (Science +10), Salesman Weekly (Barter +10), and Today's Physician (Medical -10). First you will need a high speech skill, and an intelligence level of 8 or higher. 1.Go to The Camp Mcarran Terminal Building Inside Camp Mcarran. 2.Talk to the guy at the end of the building at the far end, left corner. He's the leader and gives you multiple quests. 3.Accept the interrogation quest, and go meet the lady upstairs to start the quest. 4.When you get in the room to talk to Sirus, pick the Intelligence Option first, followed by the Speech option, followed by the Intelligence (8) option. Any of the 3 Intelligence (8) options work. 5.After that, hit the Speech option (which should now be grayed out) and cycle through the Intelligence (8) options more. You will gain 50 exp every time you cycle through the options. You need an anti-material rifle with incendiary ammo for this cheat. Equip your rifle and change the ammo type to incendiary. Use VATS on a target and quit the VATS after targeting. Now the target is on fire without you gaining infamy or agroing anyone. You may use this trick several times on stronger targets. Note: This cheat worked before later updates; it may be patched. In Camp McCarran where the monorail directly to the strip is located, you can gain entry to the monorail. Take the long way around and stay as close to the vending machines as possible. Follow the wall around the back way. Make sure the other soldier has his back to you. Crouch and sneak up to this soldier. You may hear the phrase indicating that if you get any closer they will have to shoot you. However, as long as you remain hidden, it may flash "Detected" briefly for a few times. As soon as you are close enough to the door, you can go through it and take a monorail directly to the strip. This may require a few attempts. Be careful when returning to the monorail from the strip. You will probably be shot. However as soon as you enter the monorail it resets, and you can again ride it back to the strip. By using this trick you can bypass many annoyances and quests, and can skip directly to meeting Mr. House and finding the person who shot you. Actively play roulette. While doing so, load your last saved game. If done correctly, you should be able to immediately play roulette again after loading the saved game. This is useful for minimizing the amount of lost chips and maximizing winnings. Note: This was done at the Ultra Luxe.
.357 Magnum Revolver - Lucky: In Primm at The Bison Steve Hotel, in a floor safe (requires 75 Lockpick skill level) behind the cash register of the Gift Shop (northeast room).
.44 Magnum Revolver - Mysterious Magnum: Owned by the Lonesome Drifter, by the Sunset Sasparilla Billboard, close to El Dorado Dry Lake.
9 Iron - Nephi's Golf Driver: Carried by a Fiend named Driver Nephi, in his territory.
9mm Pistol - Maria: On Benny, when you kill him.
9mm Submachine Gun - Vance's Submachine Gun: In Win's Hideout, inside the safe.
Alien Blaster: Locate the large spaceship north and a little east of Horowitz Farmstead (east of Brooks Tumbleweed Ranch), then kill the Alien Captain. Note: Wild Wastleland trait is required.
BB Gun - Abilene Kid LE BB Gun: Inside the Fiend's Shack, lying on a shelf.
Bladed Gauntlet - Cram Opener: In Camp McCarran, owned by Little Buster.
Boxing Gloves - Golden Gloves: Inside Lucky 38 Casino, on the upper bar of the casino floor.
Bumper Sword - Blade Of The East: In Legate's Camp, carried by Legate Lanius.
Cleaver - Chopper: On the stove of Wolfhorn Ranch.
Combat Knife - Chance’s Knife: In Chance's Grave.
Cowboy Repeater - La Longue Carabine: In Camp McCarran, carried by Corporal Sterling, whom you must kill to get it.
Displacer Glove - Pushy: Inside the Ruby Hill Mine, on the body of a Jackal Gang member.
DogTag Fist - Recompense Of The Fallen: In Aurelius' desk, on the upper floor of the main building in Cottonwood Cove.
Euclid's C-Finder: On the Freeside Streets, carried by Max, in and around Nick and Ralph's.
Fat Man: In Quarry Junction, near the skeleton by the southern silt pool. It is also occasionally found on prospector corpses.
Fire Axe - Knock Knock: In the Camp Searchlight Fire Station, in the restrooms.
Frag Grenade - Holy Frag Grenade: In Camp Searchlight, in the basement of the eastern church. Note: Wild Wastleland trait is required.
Gauss Rifle - YCS/186: At the Mercenary Camp; Wild Wasteland trait must not be taken.
Grenade Machine-gun - Mercy: On the floor of Dead Wind Cavern, near a dead BoS Paladin.
Grenade Rifle - Thump-Thump: At the Nellis Array, lying on the floor near the Ant mound.
Hunting Shotgun - Dinner Bell: At The Thorn, in the sewers in front of Westside. You must complete the "Bleed Me Dry" quest given by Red Lucy.
Laser Pistol - Pew Pew: After completing "The Legend Of The Star" quest, it will be on the body of Allen Marks.
Laser Rifle - AER14 Prototype: Inside the Vault 22 Common Area, on the blocked stairwell only accessible from the fifth level (Pest Control).
Lead Pipe - The Humble Cudgel: Inside the Sealed Sewers, near the Prospector Corpse.
Machete - Liberator: In Nelson, carried by Dead Sea.
Minigun - CZ57 Avenger: In the Devil's Throat, inside, at the back of the container trailer, by the dead body.
Missile Launcher - Annabelle: In Black Rock Mountain, carried by the Nightkin Sniper on Black Rock Summit, whom you must kill to get it.
Marksman Carbine - All-American: In the Armory Cache, Vault 34, on the floor, on an upturned table.
Oh, Baby!: In the deepest part of Charleston Cave, near a Chewed Stealth Boy.
Plasma Rifle - Q-35 Matter Modulator: In the locked shipping room of REPCONN HQ, in a pod casement.
Pulse Gun: In the Armory Cache, Vault 34.
Sawed-Off Shotgun - Big Boomer: In Gibson Scrap Yard, carried by Old Lady Gibson, whom you must kill to get it.
Sniper Rifle - Gobi Campaign Scout Rifle: In the footlocker of the Sniper's Nest, overlooking the Cottonwood Cove.
Spiked Knuckles - Love and Hate: In Bonnie Springs, on the Viper Gang Leader.
Straight Razor - Figaro: In the back of King's School Of Impersonation, owned by Sergio, whom you must kill to get it.
Tesla Cannon - Tesla-Beaton Prototype: On the ground near the crashed Vertibird.
That Gun: In Novac, on a shelf in the locked storage room inside the Dino Bite Gift Shop.
This Machine: At the end of the "Dealing With Contreras" quest, it will be a reward from Contreras for not turning him in.
Varmint Rifle - Ratslayer: Inside the Broc Flower Cave, propped up against the desk.
Zap Glove - Paladin Toaster: In Black Rock Cave, near the body of the dead prospector. In Guardian Peak you will meet an NCR soldier who is wounded. Through some Speech checks, you can get him to give you his gun for escorting him out of the cave that he is in. When you get to the entrance of the cave with him in tow, he will speak and you can continually ask for his rifle, which he will give you along with ammunition. Note: This is best done after earning the perk that allows for over encumbered fast travel.
Begin going through the storyline, once you get to Prim and complete the quest there, leave for awhile and return. You will be able to gamble. In order to gamble you must purchase chips. Go to the cashier at the Vikki & Vance Casino. Purchase as many chips as possible with any of the three types of money (Caps, NCR, and Legionaries). Once you have the chips, save the game normally (not by auto-save). Note: Each chip is worth one cap, so you can trade all the chips back for a full refund if needed. Once your game is saved, talk to the cashier again and select the fourth option (something similar to "Cash in my chips"). She will ask what form of payment you want. Pick any option desired, then quickly exit the conversation. This should have given you as much of the form of money you requested that equals to chips. Caps are 1 chip to 1 cap. NCR are 8 chips to $20 and 40 chips to $100, and Legionaries are 4 chips to one Denarius, 20 chips for a Dalhali, and 100 chips for a Aureus. Once you have exited the conversation, check your inventory. You should have the money and the chips still in your possession. Talk to the cashier and repeat the trick. If you want to get higher amounts at a time, do the trick with caps a few times, then buy 1,000 chips for 1,000 caps about five or six times. Add the -console command line parameter to end of the "Target" field in the "Shortcut" properties that are used to launch the game. Press ~ key during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function.
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