Neverwinter Nights: Kingmaker (PC)

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Cheat Codes

Press ~ during game play to display the console window and type DebugMode 1 (case sensitive) to enable cheat mode. Then, press ~ again and press [Tab] to view the debug commands. Press [Tab] to scroll through the commands. You can enter one of the following case-sensitive codes at the console window to activate the corresponding cheat function. The message "Success" will confirm correct code entry. If the message "Entered Target Mode" appears, click on the desired character to apply the cheat.

Note: If you alter your character, load the "nwnplayer.ini" file in the game folder and set the following lines in order to continue past the module you are currently on.

Single Player Enforce Legal Characters=0
Single Player ItemLevelRestrictions=0


EffectCode
Change character's race (human, elf, etc.) (See Note 1)SetAppearance [race]
Get all spellsdm_allspells 1
Get indicated amount of experience pointsGiveXP [number]
Get indicated amount of golddm_givegold [number]
Invincibilitydm_god
Killer flying cowsdm_cowsfromhell
Raise indicated number of levelsGetLevel [number]
Restore all hit pointsdm_heal
Ride a hobby horsedm_mylittlepony
Set character leveldm_givelevel [number]
Set character's ageSetAge [number]
Set character's base attackSetAttackBase [number]
Set character's fortitude save modifierModSaveFort
Set character's reflex save modifierModSaveReflex
Set character's spell resistance modifierModSpellResistance [number]
Set character's will save modifierModSaveWill
Set Charisma attributeSetCHA [number]
Set Constitution attributeSetCON [number]
Set Dexterity attributeSetDEX [number]
Set Intelligence attributeSetINT [number]
Set Strength attributeSetSTR [number]
Set Wisdom attributeSetWIS [number]
Scripting functionGetVarFloat
Scripting functionGetVarInt
Scripting functionGetVarModFloat
Scripting functionGetVarModInt
Scripting functionGetVarModObject
Scripting functionGetVarModString
Scripting functionGetVarModVector
Scripting functionGetVarObject
Scripting functionGetVarString
Scripting functionGetVarVector
Scripting functionGiveLevel [number]
Scripting functionModAge [number]
Scripting functionModAttackBase [number]
Scripting functionModCHA [number]
Scripting functionModCON [number]
Scripting functionModDEX [number]
Scripting functionModINT [number]
Scripting functionModSave
Scripting functionModWIS [number]
Scripting functionRunscript [name]
Scripting functionSetSave
Scripting functionSetSpellResistance [number]
Scripting functionSetVarFloat
Scripting functionSetVarInt
Scripting functionSetVarModFloat
Scripting functionSetVarModInt
Scripting functionSetVarModObject
Scripting functionSetVarModString
Scripting functionSetVarModVector
Scripting functionSetVarObject
Scripting functionSetVarString
Scripting functionSetVarVector

Note 1. Once you change from your original race, your character will be headless until you change back.