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Contribute Feedback Search | Cheating Dome presents: Yu-Gi-Oh! Capsule Monster Coliseum for PlayStation 2
The first fight in the game is with Joey. He uses fire-based monsters. Use water-based monsters to battle with. Place your token near the bottom corner where the hills slopes down. Place your monsters surrounding your token to protect it. Make sure you summon all your monsters before you move their positions. Once you and Joey summon all the monsters. The field will flood some of the arena, giving the water-based monster a field power up. Allow Joey's troops to get close to the water so that you can maintain the power bonus. After a few more turns, the field will flood even more. If Joey's monsters were near the water, the location where they were at is probably flooded, causing them to get weaker while you maintain your increased power. Keep hammering away at his monsters for victory. To defeat Joey get or buy water and other monsters that can go on land, because thewater goes up and down.To defeat Tristan, get or buy fire , wood , and thunder.This trick requires two controllers. First, create a new profile (P2) in campaign mode. Save P2 before you do any battles. Then, exit to the main screen. Select versus mode. Load your main profile (P1) and P2. Go to the Entrance Hall and go to P1's Manage Monster. Go to "Build Unit". Put the monster you want to duplicate or level up into your Capsule Stock. Press Circle(3) and select your battlefield. Before you start the battle, have P1 ante the monster you just put in your Capsule Stock. Start the battle and on P1's first turn, surrender. Then, go back to the Entrance Hall and save P2, but do not save P1. Then, return to title screen. As long as you do not save P1, both profiles will now have the monster. You can repeat this process until one of your profiles has as many of the monster as desired. In about ten minutes, you will get three of the same monsters into one profile, which is useful if you want to get three Harpies or three Blue Eyes White Dragons to fuse together. Also, versus mode is great place to do the fusions, because there is no threat of an enemy attack. Use the next tip to level up your monsters for fusions. Get the monster you want to level up into P2, as described above. Then, start the campaign. Use the desired monster to take out all but one of your opponent's monsters. Then, use the desired monster to take out your opponent's symbol. By doing this, you can take a level 1 monster to level 4 to 5 by the end of the first area. Against Joey alone, by taking out three of his monsters and his symbol you can get 160 experience points and what is given for the battle experience. This trick requires two memory cards and controllers. Get some monsters up a few levels and multiple monsters. Remember to save the game. Then, start a new game with a different name and save it on memory card two. Next, go to versus mode and play against memory card two. Choose to ante monster cards and only let one player win. This is a very quick way to receive three Harpie Ladies or Blue Eyes Whide Dragons.You can press surrender and try again when you lose most of your good monsters but sometimes this can prevent you from getting some really cool monsters in the shop. Certain monsters are unlocked by not surrendering or losing in a specific area. Below is a complete evolution list. Dark Witch - Lv. 4 LaMoon / 50 light square Fireyarou - Lv. 3 Flame Manipulator Great Moth - Lv. 3 Larvae Moth / 30 wood square High Tide Gyoj/ - Lv. 6 Root Water / 50 water square Hunter Spider - Lv.4 Kumootoku Hysoube - Lv. 6 Psychic Kappa / 50 water square Larvae Moth - Lv. 3 Petit Moth / 30 wood square (I wouldn't Petit ;-D Magician of Black Chaos - Lv. 4 Dark Magician / 40 dark square Manga Ryu Ran - Lv. 2 Ryu Ran Mon Larvas - Lv. 4 Larvas Pengu/ Knight - Lv. 3 pengu/ Soldier / 40 water square Red Eyes Black Metal Dragon - Lv. 4 Red Eyes Black Dragon / 60 dark square Rock Spirit - Lv. 5 Haniwa / 40 earth square Ryu Kish/ Powered - Lv. 5 Ryu Kish/ Sh//g Friendship - Lv. 5 Petit Angel Trent - Lv. 4 Ancient Tree of Enlightment Tripwire Beast - Lv. 6 Electric LizardDarkfire Dragon: Firegrass with a level 5 Petit Dragon Flame Swordsman: Flame Manipulator with level 4 Masaki the Legendary Swordsman Flying Penguin: Penguin Soldier with Level 2 Penguin Knight Gate Guardian: Sanga with Suijin and Level 3 Kazejin Harpie Lady Sisters: 3 Harpy Ladies at Level 3 Blue Eyes Ultimate Dragon: Fuse 3 level 2 Blue Eyes White Dragons Cyber Saurus: level 5 Blast Juggler with a level 4 Two-Headed King Rex Kaminari Attack: Ocubeam with a level 5 Mega Thunderball Kwagar Hercules: Hercules Beetle with level three Kuwagata Alpha Metal Dragon: Level 3 Lesser Dragon with Level 3 Steel Ogre Grotto 1 Metal Zoa: Level 2 Zoa with a level 3 steel scorpion Millennium Golem: Destroyer Golem with level 5 statue from Easter Island at Rabid Horseman: Battle Ox & Mystic Horseman at level 3 Summoned Lord Exodia: Level 2 right and left arms and legs and Exodia the Forbidden one Thousand Dragon: Time Wizard level 3 with Baby Dragon level 5 Twin-Headed Thunder Dragon: Thunder dragon at level 4 with a Thunder dragon at level 4.You must have three Harpie Ladies in order to fuse the Harpie Lady Sisters monster. Because only two Harpie Ladies are available for capture on Mai Valentine's Valley of Howling Winds board (and never in the shop), you must play through the game twice to get all three.To get the Magician Of Black Chaos, you must have a Dark Magician. The easy way to make him evolve is get him to level 3. Then, stop using him. When you reach area 5 and face Kaiba, you should use the Dark Magician. Have him almost to level 4 like 15 exp. to go. Know when he summons the Blue Eyes White Dragon and find a monster to weaken it so you can use your Dark Magician. When he kills the Blue Eyes, he will be level 4. Make sure nobody can kill him. You must wait until the field turns from light to dark. Then when you are on the dark ship, go to Your Dark Magician. He should have evolve. Select it to get a Magician Of Black Chaos.Certain map attributes can cause physical damage to your monsters, such as lakes of lava and crackling electrical arcs. Only monsters with the same attributes as these dangerous spaces can pass through unharmed.To get more experience for a monster, have that monster destroy your opponent's symbol. They will get anywhere between 50 to 100 experience points.
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