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Contribute Feedback Search | Cheating Dome presents: Dragon Age: Origins for PlayStation 3
Mages are not just magic casters, Once you have acquired the Arcane Warrior style you can easily exchange the strength of armor and weapons to wield or wear them for Magic. You can now use spells and a sword. Do not worry about taking physical damage because of the armor. You do not have to keep your distance and use all the spells desired and still get up close with your enemies. Note: This ability is obtained in the "Nature Of The Beast" quest with the Dalish Elves. You must go into the temple and find a vial that seems odd. A short cinematic starts and it speaks to you. After a long series of questioning, it offers to pass on its talents of an arcane warrior to you and your party in exchange for its freedom.Register an account on the Electronic Arts web site that is linked to your profile in Dragon Age: Origins. Play the Dragon Age Journeys mini-game at www.dragonagejourneys.com. Complete the indicated task in Dragon Age Journeys to unlock the corresponding item in Dragon Age: Origins. Amulet Of the War Mage: Sign in to your EA account in Dragon Age Journeys. Embri's Many Pockets: Save the Grey Warden Martine by completing The Missing Warden quest. Helm Of The Deep: Unlock all five achievements in Dragon Age Journeys: The Deep Roads.When you fight the arch-demon in the last battle you will soon find that it has a massive amount of health. To get good damage to the demon call in whatever allies you have and use them as blocks for your mage or tank and let them die in favor of your own followers. Also use the ballistas - they will deal from 50 to 120 damage on average with every bolt. Use the advanced key and have your followers hold positions by two of the ballista and quickly switch between them to pin the arch-demon down. You will get a moderate amount of health taken down in a good amount of time. It is a good idea to have a rogue with you in case the ballista jam but on casual you do not have to worry about it. Use cold spelly on your mages and cold weapons on your tank and warrior.In Orzammar, there is a man in the Chamber of Assembly by the name of Vartag. Speak with him about earning Lord Behlen's trust. He should give you papers that state that Lord Harrowmont sold the same piece of land to two people. After he gives you the papers, go to the Shaperate in the Diamond Quarter. It is at the opposite end of the entrance to the Commons. Once you are in the Shaperate, talk to the Shaperate and give him the papers. He will tell you that they are forged. After that, return to Vartag and tell him the papers are forged. After you have done this, there is a Persuade line in which you can say. You can do this as many times as desired. Note: It helps if you have a high Coercion skill or high Cunning. Also, if you made a Dwarf Commoner, your sister will take you directly to Vartag once you have entered the Diamond Quarter.To get more experience points earlier in the game, as soon as you leave Lothering, go to the city of Denerim. Once there, you will find a building named "Wonders of Thedas". Go inside it and purchase the Archivist's Belt. As long as it is equipped, you will get an experience point boost for everything in your Codex. Books will increase from 50 experience points to 75 experience points.You can buy two packs from the quartermaster when you begin the Grey Warden Joining (once before you go in the wilds and once you come out). Once you have them, you should have 100 item spaces in your inventory. Collect everything during the main and side quests. When you find a merchant or someone possibly to trade, do it. Keep adding more to your inventory space. A pack is 10 spaces extra, but prices tend to vary from those you buy. The quartermaster in the beginning sells them at the same price. The dwarf merchant that follows your party to camp varies. The quartermaster at The Tower of Magi has one for a heavy price, but it is worth it because you can hold more items and sell more as you see fit. By doing this you can make a lot of coin by mid-game. What you buy and sell depends on the coin you get to carry through the game.Save the game, then purchase a Specialization Book from a vendor. The message "Specialization Unlocked" will appear. Load your saved game file. You will have regained the gold you spent for the book, but the specialization will still be unlocked.Use the following trick to get some items and gifts before you leave the castle. When playing as a human noble, after you go to your brother Fergus' room but before you leave, to go to bed ask your dog "Do you see anything interesting?". If he brings nothing back, ask him again. By doing this you will obtain the following items: Piece of wood, which is a tier 4 mage staff that has a +1 Constitution and +10% Nature Resistance. Found cake. Dirty pair of pantaloons. Tangled ball of yarn Bottle of Garbolg's backcountry reserve. Greenstone or elfroot. Unique but seemingly useless Codex entry.Sometimes your party might not care for you or bluntly tells you that they could be off better somewhere else. This can be changed easily. Each item that has "Gift" beside it can be given to a party member. You cannot give one to your own character. For example, some of the demon things that you get in your travels (like the totem or demon statue) can be given to Sten. You will get at least a 5+ approval. Each item varies from person to person. Some are meant more for others. You must learn which item fits what person. How you choose to talk to a character can determine approval ratings. Some are minor changes, but still will be closer to the liking side or disgusted side however you so choose. The hardest two that you can speak to are Sten and Morhgan. Keep in mind that they can be persuaded. Sometimes the correct words can lead to a loving moment and others to a long argument or a discussion especially for learning about them. That is what takes the longest time. The only one you really never have to worry about is the Mabari of the group, or the dog in most cases. It will love you no matter what and will stay loyal to the end. Give it a treat for being such a good loyal character.Equip the indicated item set to get the corresponding bonus. Item Set 1: Griffon: Immunity to Flanking Item Set 2: Effort: -10% Fatigue Item Set 3: Juggernaut Plate: +3 Strength +3 Constitution Item Set 4: Imperium Rings: +2 Armor Item Set 5: Legion of the Dead: +3 Damage +3 Constitution Item Set 6: Dalish Leather: +5 Defense Item Set 7: Duster Leather: +2 Armor Item Set 8: Wade's Drakeskin: -10% Fatigue Item Set 9: Wade's Dragonskin: -25% Fatigue Item Set 10: Wade's Dragonscale: -20% Fatigue Item Set 11: Wade's Dragonbone Plate: -10% Fatigue Item Set 12: Leather Armor: -5% Fatigue Item Set 13: Studded Leather Armor: +1 Defense Item Set 14: Chainmail: -2.5% Fatigue Item Set 15: Scale Armor: +4.5 Defense vs. Missiles Item Set 16: Splint Mail: +1 Armor Item Set 17: Dwarven Medium Armor: +1 Armor Item Set 18: Ancient Elven Armor: +5 Defense Item Set 19: Ceremonial Armor: +6 Defense vs. Missiles Item Set 20: Diligence: +5 Willpower Item Set 21: Dwarven Heavy Armor: +1 Armor Item Set 22: Heavy Chainmail: -3% Fatigue Item Set 23: Chevalier Armor: +3 Willpower +3 Constitution Item Set 24: Commander's Plate: +5 Willpower Item Set 25: Dwarven Massive Armor: +2 Armor Item Set 26: Heavy Plate: +7.5 Defense vs. Missiles Item Set 27: Wade's Superior Drakeskin: -10% Fatigue +5 Defense Item Set 28: Wade's Superior Dragonskin: -25% Fatigue +5 Defense Item Set 29: Wade's Superior Dragonscale: -20% Fatigue +5 Defense Item Set 30: Wade's Superior Dragonbone Plate: -10% Fatigue +5 Defense Secret: Warden's Commander: +? Health +? Strength Secret: Armor Of The River Dane Set: +6 Willpower +1 Cunning +6 Attack +4 Defense
Rogue Assassin: Learn from Zevran (companion) when approval is high enough; or bought from Alarith's Store (Denerim, after Landsmeet starts). Bard: Learn from Leliana (companion) when approval is high enough; or Alimar (Orzammar). Duelist: Learn from Isabela (The Pearl in Denerim) if your DEX is high enough to catch her cheating and make her teach you. Ranger: Learn from Bodann's Wares (Party Camp). Mage Arcane Warrior: In the "Nature of the Beast" quest line, you will find a place in Brecilian Ruins where a spirit is trapped inside something. Set the spirit free and ask it to teach you the specialization. Blood Mage: In "Arl of Redcliffe" quest line, choose to go into the Fade. Instead of killing the Desire Demon, negotiate with her. When given a reward, choose to learn Blood Magic. Shapeshifter: Learn from Morrigan (companion) when approval is high enough; or Varathorn (Dalish Camp). Spirit Healer: Learn from Wynne (companion); or manual from Wanders of Thedas in Denerim (after Landsmeet starts). Warrior Berserker: Learn from Oghren (companion) when approval is high enough; or manual bought from Gorim at Denerim Market. Champion: Choose to accept reward form Arl Eamon after completing the "Sacred Urn Of Ashes" quest line. Reaver: Meet with Kolgrim in the Wyrmling Lair just before the mountain top and help him with his task. Pour dragon's blood on the ashes. Note: If Wynne and Leliana are in your party they will join the Guardian in their fight against you. Templar: Learn from Alistair (companion) when approval is high enough; or Bodahn's Wares (Party Camp).The following is a random event that happens while traveling on the world map. You will encounter a farmer and his wife who find a baby in a meteor crash, just after it happens. They decide to take the baby and raise it as their own. You will get the Meteor Ore that the baby came in. It can be made into armor by Wade in Denerim. Your best chance of getting this event is from one of the Chantry Board mission in Redcliffe. Travel straight from Redcliffe to Refugees.Complete the following tasks to unlock PlayStation 3 trophy rewards.
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