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After you have found the lost scientist and are returning to the main building, find your way back to the bathrooms. Stand in front of the mirror with your pistol then cycle through until your shotgun then get very close. [Report]Cabinet 001: 396 Cabinet 003: 483 Cabinet 009: 752 Cabinet 013: 586 Cabinet 017: 347 Cabinet 023: 531 Cabinet 038: 409 Cabinet 039: 102 Cabinet 047: 123 Cabinet 048: 123 Cabinet 049: 123 Cabinet 054: 246 Cabinet 054 (second): 142 Cabinet 063: 972 Cabinet 064: 651 Cabinet 078: 364 Cabinet 079: 364 Cabinet 103: 259 Cabinet 104: 579 Cabinet 112: 538 Cabinet 114: 715 Cabinet 116: 972 Cabinet 116 (second): 624 Cabinet 117: 624 Cabinet 213: 371 Cabinet 215: 298 Cabinet 216: 624 Cabinet 217: 624 Cabinet 317: 841 Cabinet 386: 836 Cabinet 387: 836 Cabinet 452: 571 Cabinet 666: 372 Cabinet 669: 468 Martian Buddies 1 and 2: 0508 Monorail Override Junction 5: 826 Monorail Override Junction 5 Junction 7: 953 Weapons Storage 1 and 2: 584 [Report]When you get to Mars City, go to the kitchen. Look closely at the video game in the back to see a classic Doom screen while you punch the turkey. [Report]Be prepared to die a few times. Beware of the edge of the room, as you can fall off. Also, do not hide behind the pillars for too long. They will open up and arc electricity periodically. When you walk into the room, a giant bay door at the opposite end of the room will open, revealing the "new and improved" Sarge. As soon as that door opens a crack, start lobbing rockets in there. After you score about six good hits without being splattered by his BFG, break out the Soul Cube (that you should have charged before entering the room) and let him have it. It should kill him and heal you. Pick up the armor and ammunition around the room before continuing. [Report]When you each the end Boss, do not bother wasting your ammunition on him. Just stay away from him. Kill the Imps and other demons and use the Soul Cube on him. If you are play in co-op mode, shoot him. Use the Soul Cube on him about five or six times. On the last time you will see an intermission sequence of him dying. [Report]When fighting the Guardian Of The Soul Cube in hell, do not bother shooting his body. This is a waste of precious ammunition. Instead, blast his "searchers" with something with good coverage like the chaingun, and he will have to spawn more. When he does, a blue light will appear over his body. Shoot it with the rocket launcher. Do this a few times and he will die easily. Also, look in the room around the columns for ammunition, health, etc. [Report]Enter one of the following codes during game play. A sound will confirm correct code entry. Repeat the code to disable its effect. Doom Ultimate And Doom 2: Toggle God And Degreelessness Mode Hold L and press A(4). Doom Ultimate And Doom 2: All Weapons, Health, Keys, And Armor Hold L and press B(4). Doom Ultimate And Doom 2: Temporary Invincibility Hold L and press X(4). Doom Ultimate And Doom 2: Full Map Hold L and press Y(4). Doom Ultimate And Doom 2: Berserk Mode Hold L and press X(3), Y. Doom Ultimate And Doom 2: End Level Hold L and press A(2), B(2). Doom Ultimate And Doom 2: Chainsaw Hold L and press B(2), A(2). Doom Ultimate And Doom 2: Invisibility Hold L and press X(2), Y(2) Doom Ultimate And Doom 2: Light Amplification Goggles Hold L and press Y(3), X. Doom Ultimate And Doom 2: Radiation Suit Hold L and press X, Y(3). [Report]The projectiles thrown by the imp and hellknight can be ducked if you time it correctly (it will do no damage). Naturally, you want to do this against enemies on the same height as you, not on shots coming at diagonals. [Report]The door code for the plasma room in Enpro Plant Sector 2 is 734. Be careful; leaving that room causes several creatures to transport directly outside the door, but it is worth it. [Report]In the last level, just before you see the intermission sequence before the devil, instead of going to where the sequence begins the fight with the devil, go left. By the candles should be an iD Software symbol on the wall. Go towards the brick until you are touching it (you may have to duck). Press Action (R) when your crosshairs are over it. The brick will go inside the wall, and the wall behind you to the left will open. In that room will be a special PDA from iD Software, saying thanks for playing Doom 3 and other things. You can then fight the devil. [Report]It is possible to kill the workers before all hell breaks loose. Equip your flashlight, stand close to a worker, then turn away just enough so the "talk" option is no longer available, swing it, then turn back as quick as you can. If you time it right, the flashlight will make contact and kill them in one hit. It might also help if you turn up your turn sensitivity. [Report]If the Imp is jumping at you, blast it while it is in the air with the shotgun to kill it in one shot. This is slightly difficult to time. [Report]
[Report]When you start out,pick up all the ammo you can find.Then,when you find the Cyberdemon, sprint away from him (L).Then get out an-easy-to-kill weapon like a B.F.G. or rocket launcher or chainsaw.Then,pay attention to the big hole in the center.Whenever a demon pops out of it,shoot it.Kill 5 demons and then throw your soul cube at the Cyberdemon.You'll need to kill it with 4 soul cube throws so kill 5 demons then throw the soul cube at Cyberdemon and continue this sequence 4 times and he'll die(on recruit difficulty on nightmare i think it's 5 or 6 times.) But beware of his rocket launcher,he does 50 damage per shot on you on recruit,so it would probably be a instant kill on nighmare. Beware of his feet,if he stomps on you,he'll kill you instantly.If you have invincibility on,if he stomps on you, you'll fly away and you won't get back over there.To avoid these horrible accidents,stay as far away as possible from him.To avoid getting caught up with him,sprint away from him(L)(You have unlimited spint in that level.) [Report] | [Nate]Enter your PDA, the select 'Objectives'. Hold L and press B, A, X, Y. Exit the PDA to advance to the next level. [Report]If you want a machine gun and shotgun on the 1st level you must get to the checkpoint where the guard 1st gives you the pistol armour flashlight etc after hell has broken loose. When your using the computer to open the security door underneath the button should be a small panel. Click it then click unlock door 1. this will allow you to get the machine guns and shotgun you saw the 1st time which apart from the shotgun you wouldn't be able to get laster in the game. Getting these weapons will spawn 2 imps but with the new guns its easy. [Report] | [phildukes]Complete the game once under any difficulty setting. When you start on Nightmare Mode. you will start with the Soul Cube. [Report]After you acquire the Soul Cube, equip it and wait about one to two minutes. It will reveal its blades and spin for a very short time. [Report]If you can avoid it, try not to use weapons like the shotgun or others that have difficult to find ammunition on the weaker zombies. The flashlight (if you are fast enough) or just the pistol usually will suffice. [Report]Enter your PDA, then select "Objectives". Hold L and press B, A, X, Y. Exit the PDA to advance to the next checkpoint. [Report]Go to the first level in Co-Op mode and proceed through the level until 'Command Access Junction'. There you can find two Super Turkey Puncher arcade machines made by 'Nabcon'. On the screen is the face of the original Doom Guy and also makes the same faces when you punch the turkeys. First player to 3000 points wins. [Report]Once you kill the first scientist who gets turned into a zombie, look at the main control panel. One of the screens right near you should be blinking red. Click on it to watch a little movie. [Report]
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