Successfully complete the "Game Situation" challenges in mini-camp mode. The Cheerleader or Pump Up Crowd Cards for the team used will be unlocked.
Classic Teams
To enter these codes, go to My Madden at the menu, select My Madden, then go to Madden Codes. Enter the case-sensitive code to unlock the corresponding Card:
72 Dolphins team : R79W6W
74 Steelers team : R12D9B
76 Raiders team : P96Q8M
58 Colts team : P74X8J
66 Packers team : G49P7W
68 Jets team : C24W2A
70 Browns team : G12N1I
77 Broncos team : O18T2A
78 Dolphins team : G97U5X
88 49ers team : F77R8H
90 Eagles team : G95F2Q
91 Lions team : I89F4I
92 Cowboys team : I44A1O
93 Bills team : Y66K3O
80 Raiders team : K71K4E
81 Chargers team : Y27N9A
82 Redskins team : F56D6V
83 Raiders team : D23T8S
84 Dolphins team : X23Z8H
85 Bears team : F92M8M
86 Giants team : K44F2Y
Easy deep routes
You can make an adjustment to your route in create-a-playbook that can make throwing the deep route much easier and the game more fun. In create-a-playbook, if you have a normal streak, adjust the route so that it is going to the side of the receiver (if on the right side, adjust the route to the right; if on left, adjust the route to the left). It is like a fade, and make sure it is at the maximum vertical yardyage. In a game, it usually works best with a play action, but it also is effective in shotgun against a normal man on man with a safety over the top situation. You should wait about two to three seconds, then lob it. It works well when you have a top speed receiver such as Bethel Johnson or Dante Hall, or against a cornerback about 93-94 speed.
Easy pass
Go to the "I Formation" and select "Slants" as a route. The key receiver is "X". Wait one or two seconds then throw to the key receiver, who will catch the ball every time. Choose any pass play and select "Hot Route". Select your best receiver and press Left Analog-stick Up. Run towards his side (behind the line of scrimmage) and tap Left Analog-stick Up while you tap the receiver's button. This works about 90% of the time.
Easy Tackles
You can get numerous easy tackles with your MLB by using him during your kickoffs. Go to coaching strategies and find 'Kickoff'. Assign the third player from the left to be your MLB. Assign the first two players on the left as very slow CBs or FSs. When you kick off, kick the ball to the left side where your MLB is assigned. If you do not kick it too deeply, your MLB will be the first one downfield and will go unblocked into the return man. If you have the roster space and some money, create a CB and FS and make all of their attributes zeros. You should have no trouble signing them to a contract. You can then use them on your kickoff squad and they will almost never make it downfield. With this trick, in addition to the tackles your MLB gets during the game, he will get one for every kickoff as well.
Extra Push In Tackles
When you are a defender about to give a head-on-collision to the runner, press the Right Analog-stick Down to give extra push in your tackles, increasing the chance of a fumble.
Faster Player Improvement
Before playing under the All-Pro or All-Madden difficulty settings, play your franchise under the Rookie or Pro levels so you can increase stats for your players easily. This will give them more attribute upgrades throughout the season. The more yards your receivers or running backs get, the more points their ratings will increase.
Fight Night 2004 Reference
A song from Fight Night 2004 can be heard in a stadium.
Getting good players
In order to get a team that will last three to four years of dominance, must start with a team with lots of long contracts in place (for example, the Lions). They have four or six, six and seven year contracts on the good rookies. Trade for other players with long contracts. The first person you need to trade is the tight end that makes $12 million a year. Kellen Winslow from the Browns makes a good replacement. Make sure to not build too good of a roster, as your players have personalities and will get upset if they do not start, get the ball, etc. However, a decent roll playing team with outstanding players at these positions will take it every time. QB, HB, WR, or a second WR will not hurt. With DE/DT OLB/MLB CB SS/FS, 80-85 on every other player is more than sufficient. Also, if you trade these players from the rosters before your franchise, you can then edit them to make them better. However, be careful not to go too high on all of them, as they will all want more money and cause major backroom problems.
Ground Attack mini-camp
An easy way to get gold on each level is to stand behind two pillars (linemen) that are bunched together and use playmaker to make your Full Back knock one of the other team's players down. After you have blocked them, it will be easier to score touchdowns or get long runs. This works most of the time.
Increased Attendance In Franchise Mode
Before playing a home game, enter the 'Owner's' menu and set your 'Advertising' as high as possible. After you play your game, return to the 'Owner's' menu and set 'Advertising' to zero, then simulate the rest of the games for that week. You will not be charged for the advertising, but your attendance will be higher. Do this before every home game to keep your attendance high without paying extra.
Madden Card Codes
Madden Card Codes
To enter these codes, go to My Madden at the menu, select My Madden, then go to Madden Codes. Enter the case-sensitive code to unlock the corresponding Card:
Bingo!, Defensive interceptions increase by 75% for game: J33I8F
Da Bomb, Unlimited pass range: B61A8M
Da Boot, Unlimited field goal range: I76X3T
Extra Credit, Awards points for interceptions and sacks: M89S8G
First and Fifteen, your opponent must get 15 yards to get a 1st down: V65J8P
First and Five, 1st down yards are set to 5: O72E9B
Fumbilitis, Opponents fumbles increase by 75% for game: R14B8Z
Human Plow, Break tackle increases by 75% for game: L96J7P
Lame Duck, Opponent will throw lob passes: D57R5S
Mistake Free, Can't fumble or throw interceptions : X78P9Z
Mr. Mobility, Your QB can't get sacked: Y59R8R
Super Dive, Diving distance increases by 75%: D59K3Y
Tight Fit, Opponents uprights will be narrow: V34L6D
Unforced Errors, Opponent fumble ball when he jukes: L48G1E
3rd Down, Opponent only get 3 downs to get a 1st: Z28X8K
5th Down, Get 5 downs to get a 1st Down: P66C4L
Aloha Stadium: G67F5X
Super Bowl XL: O85P6I
Super Bowl XLI: P48Z4D
Super Bowl XLII: T67R1O
Super Bowl XXXIX: D58F1B
Madden Card Codes
To enter these codes, go to My Madden at the menu, select My Madden, then go to Madden Codes. Enter the case-sensitive code to unlock the corresponding Card:
P67E1I: TJ Duckett (Gold)
A49H6R: Michael Vick (Gold)
Madden Cards
There are 281 total Madden Cards this time around. Player cards give that player a boost for a specified amount of time (based on the type of card--bronze, silver or gold). Playing a Coach card boosts your team awareness for a specified amount of time. Stadium Cards unlock stadia for exhibition mode. Historic Team cards open those squads for exhibition, and Cheerleader/Pump Up Crowd Cards give your team a temporary boost. Here are the card categories, and how to gain the locked Cards within each:
Player Cards: #1-155
The following cards are unlocked by completing Mini-Camp challenges (the rest can be gotten by purchasing packs of Cards with Tokens):
#2: Unlock by getting gold in the All-Madden Chase and Tackle drill.
#30: Unlock by getting gold in the All-Madden Coffin Corner drill.
#38: Unlock by getting gold in the All-Madden Ground Attack drill.
#42: Unlock by getting gold in the All-Madden Precision Passing drill.
#52: Unlock by getting gold in the All-Madden Swat Ball drill.
#99: Unlock by getting gold in the All-Madden Trench Fight drill.
#104: Unlock by getting gold in the All-Madden Clutch Kicking drill.
#147: Unlock by getting gold in the All-Madden Pocket Presence drill.
Coach Cards #156-187
These Cards, when used, raise your team's awareness for a specified amount of time.
Cheat Cards #188-219
Cheat Cards, when played, produce special game conditions for a specific amount of time, based on whether they are Bronze, Silver or Gold. Certain ones need to be unlock via Mini-Camp drills. They are:
#195: Unlock by getting gold in the Ground Attack drill.
#197: Unlock by getting gold in the Clutch Kicking drill.
#199: Unlock by getting gold in the Swat Ball drill.
#208: Unlock by getting gold in the Pocket Presence drill.
#209: Unlock by getting gold in the Trench Fight drill.
#210: Unlock by getting gold in the Precision Passing drill.
#211: Unlock by getting gold in the Coffin Corner drill.
Stadium Cards: #220-224
Unlock these Cards, and you'll unlock the stadiums, and make them available for exhibition games.
Historic Team Cards: #225-249
Unlock these Cards to make the Historic Teams available at the team select screen.
Cheerleader/Pump Up Crowd Cards: #250-281
These are unlocked by completing each team's Situation in Mini-Camp mode, with the exception of these teams:
#251: Cincinatti Bengals
#260: Dallas Cowboys
#264: San Francisco 49ers
#273: St. Louis Rams
Madden Cards
To enter these codes, go to My Madden at the menu, select My Madden, then go to Madden Codes. Enter the case-sensitive code to unlock the corresponding Card:
Get a gold rank in any event on the All Pro, Pro and Rookie levels in mini-camp mode.
Madden Cards Cheat
At the main menu, select My Madden, and then select Madden Cards. At the Madden Cards screen, select Madden Codes, and enter the following codes to unlock the corresponding cheats. If you entered the cheat correctly, you’ll see a confirming screen. All passwords are case-sensitive.
Complete a challenge in Mini-Camp to open that same skill challenge on the higher difficulty setting.
Money play
The hook routes are the most successful plays to complete in the game.
More effective running game
First, make a tight end. His name, college, etc. is your choice. When you edit his appearance, make him 6'8", and 275 to 300 lbs. Then, make him have a muscular bulid in his body and arms. If you set his attributes ti above average or better (overall between 84 to 99), when you run a play that involves running towards the side the tight end is set, he will open holes and lanes that will enable you to gain 6 to 7 yards a carry.
Shifty jukes when running the ball
To have a higher chance of breaking tackles when running, press the Juke buttons according to which side you want to run to.
Sign Any Player To Low Salary Contract
This trick will allow you to sign any player, no matter how big their default salary is, to a three year low-salary contract. You must do this before starting a franchise. First, edit the player's attributes from whatever they are currently down so that their overall rating is exactly 75. Depending on the position, you should be able to achieve this by simply lowering one or sometimes two of their attributes. Make sure to make a note what the original rating was so you can store the value later. Once all players you are editing are at an overall rating of 75, release the players to free agency. After releasing each player (you may have to sign some 'no-name' players to your roster to maintain roster requirements, but you can release those temporary players later), back out of the roster management screen to the main menu. Choose the option to 'Continue without saving' (this may not be necessary). Reenter the roster management screen and select 'Free Agents.' Go to whichever team you want to sign the players to and start looking for your players. You should notice that their new requested salaries and contract lengths will be for three years at a very low salary (depending on the position). Once you have signed all of your players back (and released the temporary players), go back to editing the players and return them to the original ratings. According to the manual, your players will become upset if they feel they are being underpaid for how good they are performing -- you will more than likely have to re-sign some contracts throughout the year, but with the cap room you will save.
Tear up defenses
On the All-Madden difficulty setting, use the Redskins playbook. Select the Was - J.Gibbs playbook. In the game, run on first down then select the Shotgun Trips formation on second down. If the Nickelback is not lined up with the second receiver, he is coming to get you or he is playing flat zone. If so, put the first receiver on a fly/streak route, and make the third receiver post to the sideline. This will work all the time if you have an accurate passer.
Unlimited Fumbles
Go to My Madden at the Menu, select My madden, then go to the madden codes. enter the case-sensitive code to unlock corresponding cheat: