Cheating Dome presents: Infinite Undiscovery for Xbox 360
Achievement - How to Unlock
Aerial Acrobat ( 20 points ) - Work on your aerial combos.
Artistic ( 30 points ) - Learn every tune.
Aspiring Chemist ( 5 points ) - Improve your alchemy skills.
Barrel of Lulz ( 15 points ) - Detonate all the barrels in prison.
Bestselling Author ( 5 points ) - Improve your writing skills.
Blitzkrieg ( 10 points ) - Keep on surprising the enemy.
Capell to the Rescue ( 30 points ) - Rescue the imprisoned.
Claridian Chef ( 10 points ) - Keep improving your cooking skills.
Claridian Hammer ( 10 points ) - Keep improving your forging skills.
Claridian Hand ( 10 points ) - Keep improving your enchanting skills.
Claridian Mind ( 10 points ) - Keep improving your alchemy skills.
Claridian Scribe ( 10 points ) - Keep improving your writing skills.
Compulsive ( 50 points ) - Obtain every item.
Down to Earth ( 20 points ) - Work on your down strikes.
Filthy Rich ( 20 points ) - Gather as much Fol as you can.
For the Children ( 30 points ) - Rescue the child before he gets hurt.
Goldsmith ( 5 points ) - Improve your forging skills.
Groundbreaking ( 20 points ) - Work on your ground combos.
Guardian ( 30 points ) - Deliver the villagers without letting any of them perish.
Hero of the Millennium ( 20 points ) - Defeat as many enemies as you can.
High Enchanter ( 5 points ) - Improve your enchanting skills.
Imperial Guard ( 20 points ) - Hurry to the empress.
Infinitely Unobservant ( 10 points ) - Keep on getting surprised by the enemy.
Marathon Man ( 20 points ) - Hurry to the village under attack.
Mister Chef ( 5 points ) - Improve your cooking skills.
On the Run ( 30 points ) - Deliver Aya to the village without getting hurt.
Reckless Driver ( 30 points ) - Use the carts in the mine.
Rock, Stock, and Barrel ( 30 points ) - Use machines of war to destroy your foes.
Sagacious ( 30 points ) - Learn every spell.
Social Butterfly ( 10 points ) - Take advantage of your party's skills.
Stalwart ( 30 points ) - Learn every battle skill.
Surprise! ( 5 points ) - Attack the enemy without being detected.
The Tide of Battle ( 20 points ) - Watch out for the tsunami.
Time for Glasses? ( 30 points ) - Keep on clocking hours.
The following are not all the best armors in the game. They are just the best ones you can make through Item Creation.
Armor for Capell, Sigmund, Edward and Balbagon. Note: Edward makes all the armor at level 6 Item Creation with improved skills.
Hydra Armor (DEF 450, Anti-magic): 3 Atlantis Metals, 2 Feeble Cloth, 1 Eclipse Armor
Eclipse Armor (DEF 350, anti aliment 50%): 3 Amirlista, 1 Crescent Armor
Crescent Armor: 3 Lunatite, 1 Prominence Armor
Prominence Armor: 3 Blaze Metal, 1 Assault Suit
Eclipse Leggings (DEF 110, AGL 45, Anti-magic): 1 Amarlista, 1 Crescent Leggings
Crescent Leggings: 1 Lunatite, 1 Prominence leggings
Prominence Leggings: 1 Blaze Metal, 1 Heavy Greaves
Eclipse Helmet (DEF 120, Magic damage -50%): 2 Amarlista, 1 Crescent Helmet
Crescent Helmet: 2 Luatite, 1 Prominence Helmet
Prominence Helmet: 2 Blaze Metal, 1 Mercenary helmet
Armor for Aya, Vic, Komachi and Touma. Note: Eugene makes all the armor at level 6 Item Creation with improved skills.
Fierce Leapord Garb (Def 180, AGL+20): 3 Feeble cloth (Michelle can make these or can get them from purple dogs on the second forest area in Seraphic Gate), 1 Nighwhisper Uniform (buy at Halgiti after doing the Armorer sidequest)
Note: You can also make a better body armor called Dragon Hide Vest (DEF200), but it is a bit more difficult.
Kylin Sandals (DEF 110): 2 Atlantis Metal, 1 Kylin Boots
Kyli Boots: 1 Empyrean cloth (Michelle makes these), 1 Amarlista
Eye of Avifir (DEF 105, HIT+40): 2 Salamander Skin (Michelle makes these), 2 Garuda Skin (from Quetzalcotl "big birds" outside Port Zala), 1 Amarlista
Armor for Rico, Rucha, Eugene and Michelle. Note: Kristopher makes the shield and boots and Eugene makes the Body parts at level 6 Item Creation with improvements.
Blessed Garb (DEF 200, INT+50): 2 Empyrean cloth (Michelle makes these), 1 Mage Robe (Eugene makes these)
Mage Robe: 2 Rachnuvus Cloth (Michelle makes these), 1 Rachnuvus Sari (Eugene makes these)
Rachnuvus Sari: 2 Rachnuvus Cloth (Michelle makes these), 1 Beast Fur Garb (buy at Halgiti after doing the Armorer sidequest)
Krathos sandals (DEF 95, AGL -20, INT +30): 1 Amarlista, 2 Empyrean Cloth (Michelle makes these)
Vermillion Wing Piece (DEF 110, INT +30, MP consumption -20%): 1 Amarlista, 1 Eye of Avifir (Eugene makes these) The following are all of the tunes that Capell can learn, including the locations of all of the notations.
Alucinari (unmissable): Requires the "Fantasia Notations", which you receive after the scene on the castle balcony in Feyal at the start of Disc 2.
Angere (anytime): Requires the "Fugue Notations", which is found in the Bihar Mines. It is located in a room that you must use a Call Pipe to enter. Three enemies will emerge when you use the Call Pipe. The notations will be in a chest in this room.
Fortuna (unmissable): Requires the "Prelude Notations" which you receive after the first scene in Fayel castle.
Hypnoticus (anytime): Requires the "Nocturne Notations", which is received after going back to Sapran and looking at the flower pedestal of Leif and Faina's grave. This can first be done once you are told to travel back to Port Zala after being chased out of Fayel.
Irritatus (missable): Requires the "Capriccio Notations" which is found in the Castle Valette before you destroy the Ashen Chain. There will be three rooms in a row with rotating spheres. In the second room, hit both as they turn blue and a room will open. It is in one of the chests in this room. You must get this on your first visit to the castle, as you cannot go back later.
Mare Lunaris (anytime) : Requires the "Overture Notations", which is found at the top of Dais. Immediately after defeating the Spider Queen you will have to follow a long passageway. Once outside, the chest is to the right of the save point. Make sure you open the chest before travelling north because a Boss fight will start when you do so.
Obduratus (missable): Requires the "Suite Notations", which is gained by talking to Aya in Port Zala when you first get back from Kolton, while you are going back to Fayel at the request of her father. This is your only chance to get this notation.
Obstreperus (unmissable): You start the game with this tune.
Percipere (unmissable): You are given this tune after defeating the ogre at the end of the Dragonbone Shrine.
Perturbare (anytime): Requires the "Sonata Notations", which is located in the Northeast section of the Cobasna Timberlands, when you are travelling northeast to find the cure for Edward. When you use the final teleport, instead of going north to continue the storyline, move south. You will need Vic's Thief skill to open this chest.
Placare (unmissable): Requires the "Training Notations", which you receive after the camp fire seen while you are heading to Fayel.
Precari (anytime): Requires the "Symphony Notations", which is found in the Seraphic Gate on the Castle Prevant floor. It is in a locked chest near the portal to Halgita. This chest can only be reached under Normal or higher difficulty setting.
Prudentiae (unmissable): You are given this tune after defeating the ogre at the end of the Dragonbone Shrine.
Valere (missable): Requires the "Concerto Notations", which are given to you by Sigmund near the beginning of the game. Go back to Nolaan before travelling to Fayel (which you reach after crossing the Oradian Dunes) and talk to him to get the notations. This can be done immediately after completing Prevant Castle. While in Castle Valette, you will find a portion of the castle where you see a glyph on the wall. Sheathe your sword and read it to see that it says "The crimson flame engulfs the alabaster bird, which ever-hungry feeds on azure skies, clouds that cover amber lands, sealing in, onyx seas whose waters quench wild fire. repeat the cycle to weave the path together". That is your hint to get thru the maze. It translates as red floor panel go through white door, white floor panel go through blue door, blue floor panel go through yellow door, yellow floor panel go through pink door, pink floor panel go through red door. Note: If no colors are appearing on the doors, make sure all your party members are completely inside the room and the door you walked through is closed. Here’s a great technique to make a lot of money in Infinite Undiscovery. After completing the fight at Port Zala, connect with Rucha and buy ingredients from Faina. Buy as much Sliced Fish and Sliced Deviant Fish as you can afford. Then, go into the Creation menu and create the Deviant Fish Platter (which will consume a Sliced Deviant Fish and two Sliced Fish a piece).
After making as many of these dishes as you can, talk to Faina once more and sell them to her for a huge profit. The more you can afford to create, the more money you can make, so try to make as much as possible. You should make 15x more on selling the final product than you spent on the ingredients to make it. Nice! The following will be much easier to execute if you first download the A Voucher from the Xbox Live marketplace (free of charge). This will be a combined effort of Rucha and Edwards creation abilities. First, use Rucha to create the Deviant Fish Platter (she must have a level three cooking skill or higher). If you can afford to buy 99 of each ingredient, you'll be able to make 49 of each platter before your ingredients run out (costing only 75 gold per platter). Each platter sells for 900, so you'll end up with 44,100 when you sell each stack of 49.
You can follow this up with using Edward with his forging skills to make cash. If he’s at least a level six forger, you’ll be able to make extremely good gear for both profit and use. There are two armor pieces that you can make. The bestseller is the Crystallite Greaves and the other is Mercurius Headgear. List of materials, cost, and profit below.
Crystallite Metal x1 = 15,000
Prismatite Metal x1 = 5,000
Steel Metal x4 = 2,400
Iron + Bronze Metal x1 each = 300
Cost = 22,700, sells for 46,000, profit 23,300!
Mercurius Metal x2 = 14,000
Primatite Metal x2 = 10,000
Steel Metal x6 = 3,600
Iron + Bronze Metals x2 each = 600
Cost = 28,200, sells for 44,000, profit 15,800! Successfully complete the game under the Normal difficulty setting. Finish the Game in Hard mode. Complete the indicated task to unlock the corresponding item.
Improve Alchemy: Go to Fayel. Talk to the Alchimistier next to Savio in the castle and give him a Dragon Eye.
Improve Cooking: Go to Halgiti. Talk to Rucha give her 1 Rare Salmon, 3 Sapran Green Peppers, 2 Prehistoric Meat, and 3 Piera Mushrooms.
Improve Enchanting: Go to Sapran. Talk to the elder by the chain and answer his questions. The answers are 1. New moon, 2. Levan, 3. Bone comb, 4. Burgasstadt, and 5. Faina.
Improve Forging: Go to Kolten. Talk to Kristopher and give him the third answer.
Improve Writing: Go to Port Zala. Talk to Rico. Give him two Clerk Quills, one Genius Quill, 2 Lunatite and 1 Amarlista.
Savio makes the following items. Note: Buy Staff Papers and Musician's Quills at Halgiti.
Capriccio Score (teaches Irritatus) : 1 Capriccio Notations, 2 Staff Paper, 2 Musician's Quill.
Concerto Score (teaches Valere): 1 Concerto Notations, 2 Staff Paper, 2 Musician's Quill.
Fantasia Score (teaches Alucinari): 1 Fantasia Notations, 1 Staff Paper, 1 Musician's Quill.
Fugue Score (teaches Angere): 1 Fugue Notations, 1 Staff Paper, 1 Musician's Quill.
Prelude Score (teaches Fortuna): 1 Prelude Notations, 1 Staff Paper, 1 Musician's Quill.
Sonata Score (teaches Perturbare): 1 Sonata Notations, 1 Staff Paper, 1 Musician's Quill.
Suite Score (teaches Obduratus): 1 Suite Notations, 2 Staff Paper, 2 Musician's Quill.
Training Score (teaches Placare): 1 Training Notations, 1 Staff Paper, 1 Musician's Quill.
Rico makes the following items. Note: Buy Staff Papers and Musician's Quills at Halgiti.
Nocturne Score (teaches Hypnoticus): 1 Nocturne Notations, 3 Staff Paper, 2 Musician's Quill.
Overture Score (teaches Mare Lunaris): 1 Overture Notations, 3 Staff Paper, 2 Musician's Quill.
Symphony Notations (teaches Precari): 1 Symphony Notations, 3 Staff Paper, 2 Musician's Quill. The following Item Creation extra moves are available at level 6 with improved skills.
Halgatian Paper: 3 Kenaf Cloth, 2 Lenteso Wood.
Genius Quill: 1 Pius Wood, 1 Dragon Fang.
Savio or Rico
Memoir Of A Warrior (MAX ATK +4): 3 Halgatian Paper, 1 Genius Quill.
Memoir Of A Knight (MAX DEF + 4): 3 Halgatian Paper, 1 Genius Quill.
Memoir Of A Hunter (MAX HIT +4): 3 Halgatian Paper, 1 Genius Quill.
Memoir Of A Thief (MAX AGL +4): 3 Halgatian Paper, 1 Genius Quill.
Memoir Of A Mage (MAX INT +4): Halgatian Paper, 1 Genius Quill.
Memoir Of A Mercenary (MAX HP +20%): 3 Halgatian Paper, 1 Genius Quill.
Memoir Of A Alchemist (MAX MP +20%): 3 Halgatian Paper, 1 Genius Quill.
Michelles Voltsweep: 1 Memoir Of A Mage, 2 Genius Quills.
Eugenes Pyrdance: 1 Memoir Of A Mage, 2 Genius Quills.
Ricos Geocrush: 1 Memoir Of A Mage, 2 Genius Quills.
Michelles Nekros: 1 Memoir Of A Mage, 2 Genius Quills.
Ruchas Miasma: 1 Memoir Of A Alchemist, 2 Genius Quills.
Eugenes Geoquake: 1 Memoir Of A Alchemist, 2 Genius Quills.
Ruchas Pyrgeddon: 1 Memoir Of A Alchemist, 2 Genius Quills.
Capells Alfheim: 1 Memoir Of A Knight, 2 Genius Quills.
Ayas Simorgh Zal: 1 Memoir Of A Hunter, 2 Genius Quills.
Capells Levatine Slash: 1 Memoir Of A Warrior, 2 Genius Quills.
Edwards Tempest Clash: 1 Memoir Of A Warrior, 2 Genius Quills.
Komachis Nightshade: 1 Memoir Of A Thief, 2 Genius Quills.
Toumas Peerless Valor: 1 Memoir Of A Mercenary, 2 Genius Quills. The following are some important items Michelle makes at level 6 with improvements.
Damask cloth: 2 Gold metal, 2 Silver metal, 1 Metatite.
Empryean Cloth: 3 Dasmask Cloth, 4 Holy Water (buy at Halgiti).
Halgatian paper: 3 Kenaf Cloth, 2 Lenteso Wood.
Parchment: 2 Sheep Hide, 2 Buffalo Hide.
Rachnuvus cloth: 2 Silk cloth, 4 Rachnuvus Shells (from Rachnuvus spiders on first Seraphic Gate floor).
Salamander skin: 4 Snake Skin (from snake at Luce Plains), 1 Blaze Metal. Complete the following achievements to unlock Xbox Live Gamerscore points.
Achievement - How to unlock
Amber Ace ( 10 points ) - Destroyed the Amber Chain.
Ashen Assailant ( 10 points ) - Destroyed the Ashen Chain.
Azure Avenger ( 10 points ) - Destroyed the Azure Chain.
Bad Influence ( 30 points ) - Allowed nine characters to vermify.
Big Daddy's Back ( 49 points ) - Sigmund joined your party in the Seraphic Gate.
Cerulean Savior ( 10 points ) - Destroyed the Cerulean Chain.
Cherubic Gatekeeper ( 30 points ) - Defeated Ethereal Queen in Hard mode.
Creme de la Creme ( 30 points ) - Cooked a Heaven and Earth Dish.
Crimson Crusader ( 10 points ) - Destroyed the Crimson Chain.
Decide ( 45 points ) - Defeated Veros.
Hephaestus's Hammer ( 30 points ) - Forged an Azureal blade.
Mad Scientist ( 30 points ) - Alchemized a Holy Grail.
Orange Officer ( 10 points ) - Destroyed the Orange Chain.
Seraphic Gatekeeper ( 1 point ) - Defeated Ethereal Queen in Infinity mode.
Summa Cum Laude ( 30 points ) - Wrote "Will of the Universe".
Vengeance at Last ( 30 points ) - Defeated the Dreadknight.
The Seraphic Gate becomes available once you complete the game. Create a new cleared saved game file, and load that file. The Bosses in Seraphic Gate have the following health and damage under the Normal difficulty setting.
Ethereal Queen (Girl with six wings): HP 2,400,000; Element : Green 100, Red 100, Brown 100, Yellow 100, Black 100. The magic balls have about 60,000 HP.
Gabriel Celeste (Boy with six wings): HP 1,045,000; Element : Green 100, Red 100, Brown 100, Yellow 100, Black 100. The magic balls had about HP 14,000.
Grymon (Knight): HP 500,000; Element : Green 100, Red 100, Brown 100, Yellow 100, Black 100. The magic balls have about 22,000 HP.
Leonid (Dark knight): HP 1,800,000; Element : Green 100, Red 100, Brown 100, Yellow 100, Black 50.
Leviathan (Squid): HP 417,000; Element : Green 100, Red 100, Brown 250, Yellow 100, Black -50.
Peluda (Fire beast): HP 400,000; Element : Green 100, Red -50, Brown 100, Yellow 100, Black 250.
Rib Farager (Reaper): HP 400,000; Element : Green 100, Red 250, Brown 100, Yellow 50, Black 100.
Seaspawn (Turtle): HP 500,000; Element : Green 100, Red 100, Brown 250, Yellow 100, Black -50.
Vembert (Red Gigas): HP 268,000; Element : Unknown
Wyvern (Dragon): HP 534,000; Element : Green 100, Red -50, Brown 100, Yellow 100, Black 250. The following are some important items Seraphina makes at level 6 with improvements.
Atlantis metal: 2 Crystalite Metal, 2 Amarlista.
Blaze metal: 2 Gold metal (buy at Halgiti), 3 Sunstone (buy at Fayel).
Ceramic: 2 Marble.
Copper metal: 2 Iron Metal, 1 Sandstone.
Crystalite metal: 2 Mecruius Metal, 2 Blaze Metal.
Genius Quill: 1 Pius Wood (from Yellow Gigas in second forest area in Seraphic Gate), 1 Dragon Fang (from snakes on Wyvern Seraphic Gate).
Granite: 2 Sandstone (buy at Nolaan).
Iron metal: 2 Bronze Metal (buy at Halgiti).
Lunatite: 2 Hearthstone (buy at Halgiti), 2 Ceramic.
Marble: 2 Granite.
Mecurius metal: 2 Prismatite Metal, 2 Blaze Metal.
Prismatite metal: 2 Blaze metal, 2 Gold Metal.
Silver metal: 2 Steel Metal, 1 Marble.
Steel metal: 2 Copper Metal, 1 Granite. At the very beginning of the game, there’s a great technique to earn a profit. Level up Edwards first, doing so by making the Cork Bow. Once your party reunites after saving Aya, head back to Nolaan. When you can make the Smile Charm, go to town and buy Sheep Skins, as many as you can. It takes two Sheep Skins to make a Smile Charm, and while the materials cost you 240, they will earn you 1,500 when sold!
Later in the game, when you can go to Port Zala, you can buy Iron and Granite from Faina, allowing you to make the Horseshoe Charm. These items sell for 2,600! Both of these techniques are quick and easy, so give ‘em a try!
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