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Metroid Prime: Hunters

Scoring ( demo version ) for Metroid Prime: Hunters - Nintendo DS

The scoring method in "Regulator" is similar, but multiplied by 10. Score = Kills x (Kills x 10) + Current Score. Once again, if you have not missed in the round, your score will be 0 until you miss.

When playing "Survival" mode, you do not score until you miss an enemy. Your score at that point will be the square of the number of enemies killed since you missed last, plus your current score, if you haven't missed yet your current score will be zero of course. Score = Kills x Kills + Current Score.

In "Morphball" the scoring is the same as in "Regulator" but with the ball power ups as the objective instead of kills. Score = Balls x Balls + Current score. | Submitted by DayleJ


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