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Destiny

Cheats, Tips, Secrets & Walkthroughs for Destiny on PlayStation 3

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Destiny Cheats



Complete the indicated task to unlock the corresponding badge.

BadgeHow to unlock

Login to your Bungie account and redeem the following codes at their redemption page (http://www.bungie.net/en/User/coderedemption) to unlock the corresponding bonus.

Emblems
Ab Aeterno: JDT-NLC-JKM
Binding Focus: FJ9-LAM-67F
Field of Light: JNX-DMH-XLA
Illusion of Light: JD7-4CM-HJG
Lone Focus, Jagged Edge: 7CP-94V-LFP
Note of Conquest: X4C-FGX-MX3
Sign of the Finite: 7F9-767-F74

Grimoire cards
Cabal: 69X-DJN-74V
Duke MK.44: 69P-KRM-JJA
Gjallorhorn: HC3-H44-DKC
Hive: 473-MXR-3X9
Hive: Ogre: 69R-CKD-X7L
Hunter: 3DA-P4X-F6A
Moon: JMR-LFN-4A3
Old Russia: HDX-ALM-V4K
Red Death: 69R-VL7-J6A
Rixis, Archon Slayer: TCN-HCD-TGY
The Fallen: 69R-F99-AXG
The Towers: 69P-VCH-337
Titan: MVD-4N3-NKH
Valley of the Kings: Mars: 69R-DDD-FCP
Venus: 6A7-7NP-3X7
Vex Minotaur: 6A9-DTG-YGN
Warlock: YKA-RJG-MH9

Shaders
Double Banshee: 7MM-VPD-MHP
Oracle 99: RXC-9XJ-4MH

Wait until a Devil Walker's legs begin glowing after it lands. Shoot each leg to stun it, and a glowing weak point will appear on its neck. Make sure to switch legs after each stun. After a leg is destroyed it cannot be broken again. Fire rocket launchers and sniper rifles work best on the Devil Walker's weak points.

Shooting a Goblin's head will not kill it, and will only stun it briefly and then cause it to charge at you. Aim for the glowing white core in their chest instead. Note: They often crouch to shield their weak spot with their heads.

Hydras have a semi-circular shield that rotates around them. To bypass it, have a player on either side constantly fire at the yellow glowing weak spot on the lower portion of its head.

Clear the Vex enemies around Sekrion before engaging. Like other Hydra, Sekrion has a rotating indestructible shield. When the shield is facing you, move clockwise (in the opposite rotation of the shield) and get line-of-sight back on Sekrion, or focus on taking out the Vex. Have all characters are on the same half of the level and space them far enough apart so that Sekrion's weapons cannot do splash damage on multiple players. However, remain close enough so that three players will have a clear line of fire to Sekrion's head. When Sekrion targets a single player, have that person take cover while the other two fire at his head. When Sekrion targets another player, have that player take cover while the other two keep firing at its head. It is important to maintain constant fire at Sekrion's head.

While in the Tower, start sprinting. After a few steps, begin jumping to speed up your momentum. Upon landing, jump again. Repeatedly jumping while landing will keep your momentum, allowing you to travel in the Tower at a much faster pace compared to running.

Do not wait for the full reload animation to complete. Your weapon is considered reloaded the moment the ammo counter increases. For almost all weapons, this corresponds to when the sound effect and the animation of the magazine being inserted into the weapon happens. You can sprint one step, switch weapons twice fast, or throw a grenade to cancel the rest of the reload animation and still have a fully reloaded weapon.

Old Russia: S-22 Nomad (Hunter), S-22 Cavalier (Titan), or S-22 Seeker (Warlock).

When you arrive in the exterior area of Skywatch, where a few Fallen and Hive duke it out among some wrecked helicopters, climb over the railing on the landing pad. Below you, a large hole in the door appears to be an inviting area in which to find loot - however, inside you'll find either a Lvl 20 Hallowed Knight or, worse yet, an Ogre. These monsters CAN be killed, however, as an explosive will knock the Knight off of the edge of the cliff and a flash grenade will cause the Ogre to stumble off to its doom. As a bonus, you can also take part in a massive Hive vs. Fallen battle in that same area. If you wait around the Skywatch area for an indeterminate amount of time, suddenly waves of both factions will start spawning out of caves in various locations. They'll fight one another (and you, of course), and as more spawn their levels will get higher and higher. For fully-leveled players, this can be a great area to earn some additional experience for your abilities and pick up some extra loot.

When you first spawn in the Cosmodrome in Old Russia, directly ahead of you is a maintenance shed with a set of stairs that lead underground. Here you can find a trio of Level 20 Hive - a Hallowed Knight and two Hallowed Acolytes. Unless you're Level 7 or Level 8, expect to see their level marking as a terrifying "??" as they attack you from their pitch-black lair.

There are actually two areas of the Grotto that you can access - the first is reached by traveling through the Forgotten Shore. At the far end of the Shore (from where you enter on your Sparrow during the mission The Warmind), a small path twists and turns through a series of caverns and rocky overhangs. Follow along it to reach The Grottos, and a welcoming party of level 20 Dregs. If you can make it around the two Dreg, you can make your way down a thin path and revive a Dead Ghost. Above you is a hidden swarm of Hive monsters, including one that is unseen anywhere else in the beta - the Shrieker. Triangular is design, we can assume that this is the Hive equivalent of a Fallen Servitor. The other area of the Grottos is accessible through the Refinery (where the Lvl. 6 Strike mission takes you). At the rear of the large railyard chamber where you can find the Fallen and Hive fighting each other, there is a large hole full of glowing green crystals. Follow the tunnel deep underground to find a cave inhabited by not only several Lvl. 20 Acolytes and two Wizards, but also a whole horde of Thralls that will chase you all the way back to the surface.

If you have an armor piece that allows you to respawn with grenades (ex: Voidfang Vestments for the Warlock class), use your grenades, switch to a different type of grenade and your grenades respawn fully. It's a little slow but it gives you infinite grenades and it's pretty useful if you have a good cover spot from which you can do this safely.

The following medals can be earned through Crucible actions.

Ability
Angel of Light: In a single life, revive five downed alliies.
Blast Shield: Block fatal damage with two seconds of casting Ward of Dawn.
Cry Havoc: Kil three enemies with a single Fist of Havoc.
Get It Off!: Kill an enemy by sticking them with a grenade.
Gutted: Kill three enemies in a single Arc Blade charge.
I See You: Kill an invisible enemy.
Medic!: Quickly revive two downed allies.
Overwatch: Defend an ally from enemy fire.
Scorched Earth.: Kill three enemies with grenades while Radiance is active.
Space Magic: Kill three enemies with a single Nova Bomb.
Stick Around: Kill an enemy with a throwing knife headshot.
Way of the Gun: Kill three enemies with a single Golden Gun charge.

Game type
Disruption: In a salvage match, neutralize the enemy probe.
Hat Trick: In a single life, capture 3 control zones.
Lockdown: As a team, hold all 3 control zones for 60 seconds.
Lone Wolf: In a team game, finish first on your team with 0 assists.
Nail the Coffin: Score the winning points in a match.
Objectively Correct: In a Control match, capture the most zones.
On the Bright Side...: Achieve the highest score in a match despite your team's loss.
Relic Hunter: Help capture 3 relic zones in a salvage match.
Saboteur: In a salvage match, neutralize the most probes.
Salvage Crew: As a team, salvage 3 relics in a match.
The Best... Around: Achieve the highest score in a match while leading your team to victory.

Multi-Kills
Breaker: Rapidly kill 4 enemies.
Buckshot Bruiser: Kill 3 enemies with a Shotgun without switching weapons or reloading.
Clean Sweep: Rapidly kill 3 enemies near their own probe.
Double Down: Rapidly kill 2 enemies.
Machine Lord: Kill 3 enemies with a Machine Gun without switching weapons or reloading.
Marksman: Kill 2 enemies with Sniper Rifle headshots without switching weapons or reloading.
Master Blaster: Kill 3 opponents with a Fusion Rifle without switching weapons or reloading.
Reaper: Rapidly kill 6 enemies.
Seventh Column: Defy probability by rapidly killing 7 enemies.
Slayer: Rapidly kill 5 enemies.
Splash Damage: Kill 3 enemies with a Rocket without switching weapons or reloading.
Triple Down: Rapidly kill 3 enemies.

Special Kills
Back in Action: Kill an enemy after 3 consecutive lives with no kills.
Bulldozer: Run over an enemy with the Interceptor.
Domination: Kill an enemy while your team holds all 3 control zones.
End of the Line: Kill an enemy with a 15+ kill streak.
Enforcer: Shut down an enemies kill streak.
First Blood: Score the first kill in a match.
Hazard Pay: Kill an enemy with an exploding object.
Im-probe-able: Kill an enemy near the allied probe.
Narrow Escape: Kill an enemy that nearly killed you.
Never Speak of this Again: Run over an enemy with the Sparrow.
Postmortem: Kill one or more enemies after you have died.
Skewered: Run over an enemy with the Pike.
Uprising: In a match kill the leader 3 times.

Sprees
At Any Cost: In a single life, kill 3 enemies while capturing a Control zone.
Bullseye: In a single life, kill 3 enemies with headshots.
Chariot of Fire: In a single life, kill 5 players while driving the Interceptor.
Dead Man's Hand: In a single life, kill 5 enemies with Hand Cannon headshots.
Defender: In a single life, score 5 zone defense kills.
Enemy of my Enemy: In a single life, catch 3 enemies in crossfire.
Fallen Angels: In a single life, kill 5 enemies while driving the Pike.
Gunner: In a single life, kill 5 players with the turret.
Mark of the Unbroken: Complete a match with a minimum of 7 kills without dying or being downed.
Merciless: In a single life, kill 5 enemies.
Reign of Terror: In a single life, kill 15 enemies.
Relentless: In a single life, kill 10 enemies.
Strength of the Wolf: As a team, kill 10 enemies with no one on your team dying.
Unsung Hero: In a single life, assist your allies on 3 kills.

Victory
Alone at the Top: Win a Rumble match.
Clutch: Win a match after trailing with 2 seconds remaining.
Comeback: With a match after trailing by 500 in 30 seconds remaining or when the enemy was nearing victory.
Decisive Victory: In a match that reaches the score limit, double the opposing team's score.
Heartbreaker: Win a Rumble match in overtime.
Shut Out: As a team, hold your opponents to zero relics salvaged.
Sum of All Tears: Win a Rumble match with a score greater than the sum of your enemies.
Victory: Win a match.
Won't be Beat: Win a Rumble match after trailing by 500 in 30 seconds remaining or when the enemy was nearing victory.
Zero Hour: Win a match in overtime.

Complete the following tasks to unlock PlayStation 3 trophy rewards.

TrophyHow to unlock

Complete the following tasks to unlock PlayStation 3 trophy rewards.

TrophyHow to unlock


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